Simulating liquids with AE particles Part 3

November 14, 2011, 07:40 PM

In this final part of the Simulating Liquids with AE Particles tutorial, I demonstrate the Time Remapping function within After Effects to help further slow down the animation, before adding a few final cosmetic touches, with subtle texture generated from Fractal Noise along with some slight colour correction, grain and a vignette.

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