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Through the Norwegian Woods: An Interview with Dan

November 30, 2016, 03:39 PM

http://designingsound.org/2016/11/through-the-norw...

It began as a student project and became a successfully-funded Kickstarter, a GDC “Best in Play” exhibitor, and the “Sound of the Year” winner at the 2015 Norwegian Game Awards. After three years of hard work, Through the Woods was publicly released last month to let players traverse its immersive and fantastical landscape full of the usual Norwegian things: fjords, […]

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