June 22, 2018, 09:43 AM
https://lesterbanks.com/2018/06/tips-improving-uv-...
Flipped Normals Covers Their Top Tips for Improving UV Workflow in Maya. These tips can speed up your UV workflow in bigger and smaller ways. UV Mapping in Maya used to be just plain awful.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.