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Using Zbrush to Create Hair

March 11, 2014, 12:11 PM

Daniel Cahill provides a tutorial for using the new GMH2 Polygon to Maya Hair tool from Thunder Cloud Studio. As Daniel mentions, the GMH2 site has some great and in-depth tutorials on using the GMH2 plugin for Maya, so this tutorial is more about getting the kind of geometry you need for the GMH2 tools, and getting them ready to work with in Maya.

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