September 7, 2015, 04:52 AM
Romanyuk Yuriy shared his version of 3D fan art works at the Gray Fox from Metal Gear. He decided not to dwell on the high poly model and made the game model with textures on old technology shader with specular color and power map. For realtime rendering he used xoliulshader 2 screenshot made from 3DSMax viewport. This is character have four textures 2048 x 2048.
Gordon sits down with Matt Villa to discuss the editing of Peter Rabbit 2 - The Runaway.
Gordon Sits down with Nick Carew to discuss The Girlfriend Experience Season 03.