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Working With Arnold’s User Data String Shader in C4D

October 28, 2021, 09:38 AM

https://lesterbanks.com/2021/10/working-with-arnol...

Lee Griggs shows how to use the user data string shader in C4DtoA. Arnold lets you work with arbitrary user data that you can later use at shading or render time. It’s a great way

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