April 12, 2017, 11:34 AM
Maya 2017 Update 3 added some new features for Rigging and character skinning workflow. The sort-of-hidden Bake Deformer Tool can bake down deformations that are on top of a skin cluster, to skin weights. Another The Post Working With Maya’s New Tension Deformer originally appeared and published on %%BLOGLINK%,by lesterbanks
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