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Working With RedShift Displacements in Maya

January 13, 2017, 10:41 AM

Displacements are a great way to get details into models without adding geometry until render time. This concept is simple to understand, but a bit more challenging to implement. Autodesk Maya doesn’t show displacements live The Post Working With RedShift Displacements in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

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