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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

10 Easy Ways to Animate without Keyframes C4D

May 20, 2014, 12:39 PM

http://lesterbanks.com/2014/05/10-easy-ways-animat...

MoGraph Candy’s Dan Conrad has a look at the various ways you are able to automate animation in C4d, showing ten different ways you can animate without keyframes C4D.

Kijek/Adamski Create Stop-Frame ‘Trace’ for Pa

May 6, 2014, 12:54 PM

http://www.awn.com/news/kijekadamski-create-stop-f...

Directing duo Kijek / Adamski have unveiled their unique film Trace, which is now screening at the Motion Factory animation exhibition at Paris digital arts centre La Gaîté lyrique.

Technicolor’s ‘Atomic Puppet’ Heads to Franc

April 30, 2014, 07:43 AM

http://www.awn.com/news/technicolor-s-atomic-puppe...

Technicolor announced that their all-new children’s animated series Atomic Puppet, co-developed and produced with Canada’s Mercury Filmworks and France’s Gaumont Animation, has been pre-sold to terrestrial channel France Télévisions.

Takashi Murakami’s ‘Jellyfish Eyes’ to See U

April 24, 2014, 09:59 PM

http://www.awn.com/news/takashi-murakami-s-jellyfi...

Kaikai Kiki Co. and Blum & Poe have announced that world-renowned visual artist Takashi Murakami's debut film Jellyfish Eyes will tour nationwide, screening at cultural institutions in eight US cities. Jellyfish Eyes transforms the classic cinematic trope of the new kid on the block into a genre-defying adventure set in a post-Fukushima world.

The Pixar Perspective on Race

April 23, 2014, 07:53 PM

http://pixartimes.com/2014/04/22/the-pixar-perspec...

In the past, this column has focused primarily on looking at the positive side of Pixar’s shorts, features, and filmmakers, which hasn’t been terribly difficult; when compared with its competition, Pixar’s films are frequently far and away the best examples of mainstream animation of the modern age, no matter the format.

DreamWorks Linked To ILM/Pixar Collusion Cartel

March 27, 2014, 07:44 AM

http://vfxsoldier.wordpress.com/2014/03/26/dreamwo...

Three years ago I wrote about an anti-poaching agreement revealed in a Federal investigation between Pixar and ILM. The case later expanded to reveal that not only were big high-tech companies like Google and Apple were involved, but these anti-poaching agreements were designed by CEOs like Steve Jobs, Eric Schmidt, and Meg Whitman.

Overbiew Featuring Maya 2015

March 26, 2014, 07:15 PM

http://lesterbanks.com/2014/03/overview-maya-2015-...

Autodesk Technical Specialist Steven Roselle offers a sweeping overview of the newest modeling features that are incorporated into Maya 2015. Last week, Autodesk announced 2015 versions of all their content creation applications, including Maya, 3ds Max, MudBox, MotionBuilder and the ill-fated SoftImage.

Book Review: The Art of Frozen

March 24, 2014, 09:27 PM

http://www.awn.com/animationworld/book-review-the-...

This is the umpty-umpth The Art of … coffee-table art book about the making of a modern animated cinematic feature masterpiece. How many have there been? In 2013 alone, I’ve reviewed five; in 2012, at least a half-dozen. And this doesn’t count all of the wonderful animated theatrical features for which there have not been art books, like Despicable Me 2 and Free Birds in 2013.

Autodesk Expert Challenge

March 20, 2014, 07:45 AM

http://area.autodesk.com/expertchallenge

Well, here's your chance to get the answers you've been looking for. Don't miss The Expert Challenge, where you can ask our experts your toughest 3D questions. They will be ready for anything, so get your product, industry, workflow and development questions ready! The more challenging, the better!

Maya 2015 Features Overview

March 19, 2014, 07:29 PM

http://lesterbanks.com/2014/03/maya-2015-features-...

Autodesk showed off its new product offerings for Maya, Mudbox, 3DS Max, Softimage and everything else really, including MotionBuilder and all of its game middleware. They have also posted some feature highlight that are slated in the Maya 2015 release. There are some pretty big new features in Maya 2015, new tech like Bifrost, the integration of Naiad’s photorealistic liquid simulation technology. Bifrost is fully integrated in Maya 2015, allowing you to preview simulations interactively righ...

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