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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Very First Open Source Demo Reel

February 25, 2014, 10:55 AM

http://lesterbanks.com/2014/02/motion-designer-col...

Many people who deal with any form of the visual arts keep their creations close to their chest. Unless you are one for collaborating projects, you typically do work on your own and keep it your own.

Autodesk Intro's Character Generator

February 21, 2014, 11:07 AM

http://lesterbanks.com/2014/02/autodesk-introduces...

Autodesk took the wraps off another tool that leverages the cloud with the Autodesk Character generator. The Character generator will let you adjust and customize attributes for characters right in the browser.

Blender Fractal Snowflake Generator

February 14, 2014, 10:30 AM

http://lesterbanks.com/2014/02/blender-fractal-sno...

Upon seeing a fractal-generated snowflake, Tamir Lousky was inspired to write a blender script that generates Koch Snowflake meshes.

Building the Lego Movie

February 7, 2014, 06:02 AM

http://www.nytimes.com/2014/02/09/movies/lego-movi...

The colorful blocks and cheerful figures of the Lego world have entertained generation after generation of children worldwide and remain a source of artistic expression for adults, too. Now, they’ve been assembled for the first time in a full-length feature film.

CINEMA 4D Helps Build Superbowl Animations

January 31, 2014, 10:57 AM

http://www.sportsvideo.org/superbowl14/news-roundu...

A group of Savannah College of Art and Design (SCAD) students used CINEMA 4D, MAXON’s motion graphics software, to help develop and design the animated opening concepts for the FOX Sports Super Bowl XLVIII game-day broadcast.

9 Maya Camera Tips

January 28, 2014, 08:10 PM

http://lesterbanks.com/2014/01/9-maya-camera-tips-...

Back posting his Maya Monday’s tips and tricks, Daryl Obert takes a look at some of the things he likes to do when working with Maya cameras. There are some really great tips in here if you are a beginner, and still some great tips if you are an intermediate Maya user. Daryl covers some of the things that he didn’t have time to in his Autodesk CAVE 2013 presentation and goes into great detail with some of the things you can do with the Maya camera.

2014 VES Awards Nominees Announced

January 14, 2014, 02:48 PM

http://dougluberts.com/2014-ves-awards-nominees-an...

Today the VES announced the nominees for the 12th Annual VES Awards, honoring the best in Visual Effects. The VES Awards will be held February 12th at the Beverly Hilton Hotel.

emPolygonizer Plugin for Maya

January 9, 2014, 12:51 PM

http://lesterbanks.com/2014/01/maya-empolygonizer-...

The popular plugin for Softimage has been brought over to Autodesk Maya. Eric Mootz has been bringing some of his plugins originally created for Softimage exclusively over to other applications such as Modo, and now we see his first offering for Autodesk Maya, bringing emPolygonizer4 to Maya’s environment.

Rigging Characters Hair in AE

January 4, 2014, 02:46 PM

http://lesterbanks.com/2014/01/after-effects-riggi...

This actually represents part six in David Legion’s adventures into rigging and animating lip sync for a character in After Effects. In this installment, David shows a pretty clever solution for creating hair for the character that can swing with the movement of the puppet’s head.

Animated Winners in 2014

December 29, 2013, 09:15 AM

http://animationguildblog.blogspot.ca/2013/12/anim...

Motley Fool does an analysis of top-tier movie releases in the next twelve months, and comes up with the following...

#winners#awards#animation

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