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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The sound for Ubisoft's The Crew 2

August 2, 2018, 09:51 AM

https://www.asoundeffect.com/the-crew-2-sound/

The Crew 2 from Ubisoft features some impressive vehicle sounds, so we were curious to hear how they were made. And thankfully, Audio Lead Nathan Blais from Ubisoft and sound designer / recordist Max Lachmann from Pole Position were happy to share the details.

50 Greatest VFX in Movie History

July 29, 2018, 12:25 PM

https://film.avclub.com/the-50-greatest-special-ef...

For about as long as there have been movies, there have been special effects. That’s no exaggeration: The medium was only a few years old when people began finding ways to toy with the reality of what the motion-picture camera was capturing, creating tricks from quirks in photographic science. A century later, the technology has drastically evolved, but the function remains the same: to make the audience believe the unbelievable.

Deluxe’s Method Studios Signs Deal to Purchase A

July 28, 2018, 05:54 AM

https://www.awn.com/news/deluxes-method-studios-si...

LOS ANGELES, CA -- Deluxe Entertainment Services Group Inc. has signed a definitive agreement to acquire award-winning visual effects company Atomic Fiction, with studios in Montreal, QC Canada, a growing epicenter for VFX, and San Francisco, CA. Atomic Fiction will join Method Studios, Deluxe’s global VFX brand, as part of its strategy to deepen the company’s talent base and capacity to take on the biggest and most challenging VFX projects for features, episodics, advertising and brands.

SFX Antman and The Wasp - Big Sounds Tiny Heros

July 25, 2018, 07:40 AM

https://www.asoundeffect.com/ant-man-wasp-sound/

After a string of big and bold superhero movies, Ant-Man and the Wasp sets a much lighter tone.

Field Audio - Getting the best Sound on Set

July 24, 2018, 11:15 AM

https://nofilmschool.com/2018/07/field-audio-pro-s...

While the below article can benefit every filmmaker, it was written for those who focus on sound or are considering trying to make a career out of recording location sound for film and television productions. Nevertheless, If you are an independent filmmaker or content creator who prefers to operate solo, there is definitely some information here that can help you out as well. However, the basics of good location sound are: Right Mic, Right Place, and Right Time. You don’t need top-of-the-line...

3 questions that will help you regain momentum whe

July 20, 2018, 05:18 AM

https://www.fastcompany.com/90200523/3-questions-t...

When you don’t know what your next step should be, these questions can help you figure it out.

Exploring Professional Film Editing Timelines

July 20, 2018, 02:00 AM

https://jonnyelwyn.co.uk/film-and-video-editing/ex...

Sneak a peak over the shoulder of several professional editors in this round up of film editing timelines, from features, TV and documentary and including a few horrific gems!

Assimilate SCRATCH v9 First Impressions

July 20, 2018, 01:36 AM

https://jonnyelwyn.co.uk/film-and-video-editing/as...

Discover all the new features in the latest release of Assimilate SCRATCH, learn how to use the powerful post production toolset for the first time and what it's like to grade in SCRATCH.

#editing#assimilate scratch#colour grading#new software
Are you bring paid enough for your sound work?

July 19, 2018, 06:06 AM

https://www.asoundeffect.com/audio-freelance-payme...

Are you charging enough for your audio work? Ryan Ike is back with more thoughts on pricing, and how to calculate if you're doing highly specialized audio work - at rates that are effectively below the minimum wage.

Mario Bros: the other huge VFX film from 1993

July 19, 2018, 06:05 AM

https://vfxblog.com/supermariobros/

You might think that in terms of visual effects, 1993 would be a year solely remembered for the groundbreaking CGI and other effects work in Jurassic Park. But, as amazing as that work was, another film that year also made waves in digital visual effects: the unassuming Super Mario Bros., directed by Rocky Morton and Annabel Jankel and starring Bob Hoskins (Mario), John Leguizamo (Luigi), Dennis Hopper (King Koopa) and Samantha Mathis (Princess Daisy).

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