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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Advantages to recording mono, even for a stereo sh

July 4, 2016, 02:28 PM

http://www.provideocoalition.com/advantages-record...

As I have shown in many past articles, there are many mono (i.e. non-stereo) digital mics that can be connected directly to your smartphone or tablet digitally, thereby bypassing the phone or tablet’s typically inferior preamp and A-to-D (analog to digital) converter. The same applies if you connect an analog mic (via digital converter) or The post Advantages to recording mono, even for a stereo show appeared first on ProVideo Coalition.

Populate Parameters in Cinema 4D

July 4, 2016, 02:27 PM

http://helloluxx.com/new-product/populate-for-cine...

In case you haven’t heard about it yet, Populate is the upcoming plugin for Cinema 4D from Curious Animal that builds on the awesome Mograph toolset to let you control many more parameters within your clones. Populate lets you set object and tag parameters for each clone randomly, or with full control using the Variance Effector.

CENTRAL INTELLIGENCE: Production VFX Supervisor

July 4, 2016, 02:27 PM

http://www.artofvfx.com/central-intelligence-kelvi...

Kelvin McIlwain began his career in the visual effects as a matte painter at Illusion Arts in 1996. He take care of the effects of CENTRAL INTELLIGENCE between two films of the FAST AND FURIOUS saga. Interesting fact: he worked on all the films of this saga!

Learning Premiere CC Doesn't Have to Be an Affair

July 4, 2016, 02:27 PM

https://fstoppers.com/humor/learning-adobe-premier...

For beginners, Adobe Premiere Pro CC can cause some shocking surprises when you open up the door to this editing powerhouse. There’s a wall of emotions from the many menus, options, and panels and it can feel like maybe there’s another person who could work with this program much better than you. Luckily, we have Billy the Tutorial Guy here to show us some basic editing techniques for getting the release we need making beautiful family home movies.

Avid sells 1,000th S6 to Sony Pictures Post

July 4, 2016, 04:55 AM

http://www.audiomediainternational.com/recording/a...

Avid has sold its 1,000th Avid Pro Tools S6 control surface to Sony Pictures Post Production Services.

Sunday Sound Thought 27 – Interpretations

July 3, 2016, 03:23 PM

http://designingsound.org/2016/07/sunday-sound-tho...

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… This past week, something from the 16th week of this series was […]

Thank You to All Our Contributors

July 2, 2016, 04:31 PM

http://designingsound.org/2016/07/thank-you-to-all...

  We’d like to thank everyone who wrote in and shared their stories for last month’s theme, Pushing the Boundary. These contributions not only gave insight into the diverse backgrounds of those entering sound and advice to anyone starting out, they also shared invaluable philosophies for how to make audio a lasting career. So take it from our contributors and make this […]

Posing and Rendering CGI Characters

July 2, 2016, 05:49 AM

http://www.cgmeetup.net/home/posing-and-rendering-...

How do we create and pose CGI characters? In this companion course to our “Science of Rendering Photorealistic CGI” we walk through the steps we use to create, pose and render our mascot using 3D Studio Max, V-Ray as well as Adobe Photoshop and Adobe After Effects.

The A Sound Effect Podcast returns!

July 2, 2016, 05:49 AM

http://www.asoundeffect.com/sound-effect-podcast-r...

I’m very excited to let you know that the A Sound Effect podcast is making a return! A big thanks to Christian Hagelskjaer From for co-hosting and putting this episode together, and to Paul Virostek for sharing his insights into the explosive growth in indie sound effects.

Designing the sound for critically-acclaimed UNCHA

July 2, 2016, 05:49 AM

http://www.asoundeffect.com/uncharted-4-sound/?utm...

‘Uncharted 4: A Thief’s End’ is the final installment in the long-running Uncharted series – and it was recently released to universal critical acclaim (landing an impressive average score of 93 on Metacritic!). Senior Sound Designer Jeremy Rogers was on the sound team for the game.

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