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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The 8 Constants Of Vocal Recording

May 6, 2015, 12:33 PM

http://bobbyowsinski.blogspot.ca/2015/05/the-8-con...

By my count, there are 8 “constants” that we find in vocal recording. These are items or situations that almost always prove to be true. Just keeping them in mind can save you a lot of trouble in the search for a sound that works for you and your vocalist.

Renowned Mixer Kevin O’Connell Back at Sony Pict

May 6, 2015, 09:56 AM

http://www.studiodaily.com/2015/05/mixer-kevin-oco...

Re-recording mixer Kevin O'Connell is back at Sony Pictures Post Production Services, where he has completed four projects—The Boy Next Door, Self/less, No Good Deed, and Pitch Perfect 2—and is working on Goosebumps with director Rob Letterman. Could one of those projects earn him an Academy … more » The post Renowned Mixer Kevin O’Connell Back at Sony Pictures After Seven Years Away appeared first on Studio Daily.

Info-Graphic Monkeys Scripts for AE

May 6, 2015, 09:53 AM

https://jeffvlog.wordpress.com/2015/05/06/info-gra...

TypeMonkey specializes in just type. It allows you to quickly generate the text, creates a layout (that can be manually adjusted), and animates it as well. It also creates a camera that moves between each word. It’s the fastest, easiest way to create kinetic typography.

Easy Atlas pour Maya

May 6, 2015, 09:52 AM

http://www.3dvf.com/actualite-13138-easy-atlas-may...

Seigi Sato presents Easy Atlas, a free tool that he developed for Maya (2014 and later). It allows to easily create textures atlas. These are very useful for video games as possible to reduce the number of draw calls, and thus improve performance. Easy Atlas uses Photoshop (at least from version CS3) to merge textures in the same atlas, and Maya to rearrange the UVs. The user can define the proportions of textures depending on the size of the different objects, and so the detail to give to every...

EDITING 101: Reduce export time in Premiere Pro CC

May 6, 2015, 09:52 AM

https://uniquedesigners.wordpress.com/2014/01/14/e...

So if you use like Magic Bullet Looks or any other “heavy & slow” plugins and want to reduce Export-times in Premiere Pro you should set your Sequence to ProResLT or any other good Master codec and work / edit with that Setting. If you use like MagicBulletLooks and such you had to render…

Audio Levels and Metering: Part 1

May 6, 2015, 06:36 AM

http://www.aotg.com/index.php?page=audio_levels_me...

Probably the most frequent question I get from editors is about a target level for their audio mix. I hear numbers such as 0 dB, ­6, ­18, etc., which typically refer to dBFS (decibels relative to full scale) as reflected on the built­in Peak Program Meters (PPM) in their NLE...

Secondary colour correction in FCPX and animated t

May 6, 2015, 05:15 AM

http://www.fcp.co/final-cut-pro/tutorials/1659-sec...

Two new tutorials from the Ripple barn, secondary colour correction in Final Cut Pro X and how to build animated titles in DaVinci Resolve.

Inside the Post Production and Film Score of Germa

May 6, 2015, 05:15 AM

http://www.avidblogs.com/who-am-i-post-production-...

The article Inside the Post Production and Film Score of German Hacker Thriller ‘Who Am I’ by Ingo Gebhardt appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..

LumaForge introduce shared storage solutions for F

May 6, 2015, 05:15 AM

http://www.fcp.co/hardware-and-software/pro/1660-l...

XSAN is dead according to Sam Mestman. So how did they manage to replay 84 streams of 4K at the recent LACPUG meeting?

Will Adobe buy The Foundry?

May 6, 2015, 05:14 AM

http://www.digitalartsonline.co.uk/news/motion-gra...

The story cites no sources, and both Adobe and The Foundry have declined to comment. However, it's public that the Foundry is for sale by its owner – private equity firm Carlyle – and Adobe is, at first glance, a good fit for the role.

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