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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

State of mind #3

September 2, 2014, 04:46 AM

http://splinebomb.com/state-of-mind-3/

This time we have a really in depth interview of how state of mind plays a role with Garret Kramer.Take a sneak peek at what this interview is all about right here. This really is something I am very excited about to get out to artists.

Animator Workflow: 7 Ways to Faster Success

September 1, 2014, 05:11 AM

http://www.animatorisland.com/workflow-7-ways-to-f...

As animators who also happen to be human beings, we make mistakes. And over the course of hundreds of frames with thousands of unique movements and subtle actions, we make a LOT of mistakes. It’s part of the job, and so is fixing them. So how can you get the mistakes out of the way and get on the right track sooner? Today we’ll take a look at how to get the failing out of the way lickity-split so you can arrive at a successful animation even faster.

CINEMA 4D Advanced Production Techniques 2 Announc

September 1, 2014, 05:10 AM

http://www.thinkboxsoftware.com/news/2014/9/1/cine...

C4DAPT is a unique live event featuring a selection of Cinema4D experts from top VFX/motion studios as well as specialized freelancers sharing invaluable high end knowledge and insider tips.During a 2 day intensive seminar attendees will be taken on a tour de force covering a wide range of advanced production proven techniques from real cases in compact lectures. Designed for studios as well as freelancers this is an exceptional chance to learn from the best in the industry. Thinkbox Softwa...

The key to creating photoreal renders

September 1, 2014, 05:08 AM

http://www.creativebloq.com/3d/key-creating-photor...

Getting renders to read as realistic is one of the more difficult aspects of 3D. Achieving a realistic look is definitely important, but the thing that really helps to sell it is having the image tell a story or convey a feeling.

CINEMA 4D UNVEILS R16

September 1, 2014, 05:08 AM

http://videoandfilmmaker.com/wp/index.php/new-gear...

Great news for those of us in the VFX industry, with Maxon unveiling Cinema 4D Release 16 (R16), the next gen release of the company’s 3D software.

Animation | Raindance Film Festival

August 31, 2014, 11:35 AM

http://www.raindance.org/animation/

I had been a painter, or rather I started at such a ‘free’ foundation course that no one noticed until it was too late that I missed the term allocated for Graphics by just not moving from my place in the painting studio. It was actually a traditional; purpose built Art school with north facing ceiling windows and I loved it.

Crowd-Funded TV Animation

August 31, 2014, 07:32 AM

http://animationguildblog.blogspot.ca/2014/08/crow...

Veteran producer James Manos Jr., creator of "Dexter," and fellow Emmy-winning producer Bill Schultz of "The Simpsons," are joining forces to launch a crowdfunding campaign to support the creation and production of the proposed "Jimmy Stones," animated series. ...

TAG Wage Survey - Complete

August 29, 2014, 07:20 PM

http://animationguildblog.blogspot.ca/2014/08/tag-...

Every year, we drill down into wages paid in the animation industry by polling Animation Guild membership. We ask 1) what folks have been paid, 2) they answer, and 3) we compile results publically so that interested parties can get a feel for what the "going rate" in various job categories might be.

Voice Tips & Tricks: Drop-In Animation

August 28, 2014, 12:20 PM

http://blogs.adobe.com/adobevoice/2014/08/28/voice...

Even though Voice automatically incorporates unique motion graphics with every theme, the drop-in animation effect allows you even more control over how your images or icons appear. Drop-in animation makes it look as if an object dropped down or rose up onto a page, and is a great way to add an element of surprise within your story. You can use this trick to show different steps in an explanation of a concept or just use it for dramatic effect on particular points you want to emphasize. V...

Elf Animation Short Breakdown by Alaa Aldeen Afifa

August 28, 2014, 04:34 AM

http://www.cgmeetup.net/home/elf-animation-short-b...

Elf Animation Short Breakdown by Alaa Aldeen Afifah, Animation Short Breakdown by Alaa Aldeen Afifah, Alaa Aldeen Afifah, The Elf Shot Progression, Character Animation, Animation Demoreel, Alaa Aldeen Afifah, 3d, CGI, Animation, Animator, computer animation, 3d animation, Demo Reel, Showreel

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