It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 26, 2014, 09:50 AM
http://www.3dtotal.com/index_interviews_detailed.p...
3D artist Juan Siquier, who has created artwork for the likes of Autodesk, discusses creating nostalgia in his recent work while continuing to develop as an artist...
August 26, 2014, 03:23 AM
http://feedproxy.google.com/~r/artofthetitle_rss/~...
While title sequences come in all shapes and sizes, it is of course inevitable that similar topics and themes will emerge from the pile. These don't necessarily have to be genre-specific and in fact, their ability to transcend film genres is part of the lasting appeal. Consider the Saul Bass school of graphic animation and the many genres that particular aesthetic has been applied to, from comedies and romances to thrillers and capers. The detail-oriented montage is another example, where t...
August 25, 2014, 10:07 AM
http://99u.com/articles/31283/what-happens-when-cr...
ne major problem is the stumble—and I use that image because the same energies that push a pair forward can also knock them over. Think of a toddler hurtling down a path. Crying “stop!” often enough to keep him from falling will also stop childhood itself. You don’t root for the kid to get hurt but you do root for him to take the risk. You wish you could be so brave.
August 25, 2014, 04:52 AM
http://www.redsharknews.com/post/item/1939-renderi...
Realtime rendering is the hot topic in CG animation and vfx right now, thanks to a new breed of rendering solutions that harness the power of the late
August 25, 2014, 04:51 AM
http://animationguildblog.blogspot.ca/2014/08/inde...
Imagine the following: You, the investor, believe you have an uncanny skill at picking stocks. You set up an online trading account and begin to buy and sell.
August 25, 2014, 04:50 AM
http://www.3dtotal.com/index_tutorial_detailed.php...
With processors and graphics cards and general hardware improving rapidly, 3D modelers are packing in more and more information into their models. Detail to objects is being added into the geometry which wasn't possible a few years back. We take quite a lot of our 3D models straight out of Revit and we therefore regularly deal with models in excess of 15 million polygons! The past few years have helped me develop some techniques which enable me to handle these large scenes and even output them i...
August 23, 2014, 07:52 AM
http://floobynooby.blogspot.ca/2014/08/canada-vign...
You’ve all seen them on television. Those wonderful, short, fascinating Canada Vignettes that cover the history of Canada, from the ill-fated establishment of the Republic of Manitoba to the exploits of train robber Bill Miner. This series of over 120 short films has played continually on Canadian television from the late 1970s to the mid 1980s.
August 22, 2014, 08:36 PM
http://www.animationmagazine.net/features/dreamwor...
DreamWorks Animation has adjusted its release schedule for a pair of sequels, pushing back ever so slightly The Croods 2 and Puss in Boots 2.
August 22, 2014, 08:36 PM
http://animationguildblog.blogspot.ca/2014/08/the-...
We're most of the way done crunching data on the Animation Guild's wage survey. Here's a first look at selected stats. (Please note that these include both union and non-union rates being paid this year):
August 20, 2014, 09:02 AM
http://www.firstshowing.net/2014/pixar-animation-h...
Last fall, Pixar Animation had to push back the release of The Good Dinosaur from an initial release this past summer back to November 25th, 2015.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.