It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 1, 2014, 12:47 PM
http://www.artofvfx.com/?p=6529
Here is a cool VFX breakdown of Plug Effects work on this Isotoner commercial...
April 1, 2014, 12:21 AM
http://provideocoalition.com/ryoung/story/halftone...
A halftone is an image or printing technique that "simulates continuous tone through the use of dots, varying either in size, in shape or in spacing." For Illustrator and Photoshop, there's a long list of halftone filters, swatches, and compositing techniques used for printing and newsprint, comic, retro, and other effects. But the fun of After Effects is the ability to play with scale and other properties in time, and some techniques may not be immediately apparent without built-in effects.
March 31, 2014, 01:36 PM
http://www.artofvfx.com/?p=6333
In 2011, Danielle Plantec had detailed to us the work of Scanline VFX on IMMORTALS. She then worked on films such as IRON MAN 3, MAN OF STEEL or THE WOLF OF WALL STREET. In 2012, Byan Hirota talked about his work on SNOW WHITE AND THE HUNTSMAN at Pixomondo. He has moved then to Scanline VFX. Today, they explain in detail their work on the sequel of 300.
March 31, 2014, 01:36 PM
http://www.creativebloq.com/audiovisual/examples-v...
Founded in 1984 as one of the pioneers of computer generated imagery, Paris-based company BUF is one of the most established VFX studios in the world. It's created stunning visual effects for more than 100 films and 850 commercials, attracted repeat clients such as Christopher Nolan and the Wachowski brothers, and is widely known for the 'bullet time effect' seen in The Matrix, originally developed for Michel Gondry's video clips.
March 31, 2014, 07:54 AM
http://www.artofvfx.com/?p=6504
Guerilla Wanderers purpose an interesting making of about the creation of the various mix of effects for the music video MOVING OUT...
March 28, 2014, 07:47 PM
http://blog.lynda.com/2014/03/28/digital-matte-pai...
Matte painting is meant to fool the viewer’s eye. It is a special effects technique that combines live-action footage with painted imagery that dates back to 1907— the very dawn of filmmaking. Mattes were originally painted on a sheet of glass, which was suspended in front of the camera. Today, with digital imaging, artists can work in Photoshop, and combine their paintings with a live-action plate in programs such as After Effects, Maya, or Nuke.
March 28, 2014, 07:39 AM
http://www.cgmeetup.net/home/ted-vfx-breakdown-ilo...
Iloura is a VFX, animation and design studio motivated by creative problem solving and technical innovation. Whilst Iloura’s highly regarded reputation has been built around its character animation work, the studio also produces outstanding results in matte painting, compositing, FX animation and motion design for the film, television and advertising industries.
March 27, 2014, 03:30 PM
http://www.redsharknews.com/technology/item/1557-t...
In the wake of Facebook's $2bn swoop for Oculus Rift, last week's announcement that Sony is building a VR headset for the Playstation 4 seems a bit more significant. Are we about to see a domestic VR arms race? Or is AR (Augmented Reality) as epitomised by Google Glass the best way forward in the short term? Virtual Realityaugmented realitySonyGoogle GlassFacebook
March 27, 2014, 12:43 PM
http://www.artofvfx.com/?p=6467
Nordin Rahhali is evolving for more than 15 years in the visual effects. Before joining the teams of Method Studios, he worked at CORE Digital Pictures or Digital Domain. He has worked on many projects such as BLADE II, TRANSFORMERS, 2012 or IRON MAN 3.
March 27, 2014, 07:46 AM
http://www.fxguide.com/featured/case-studies-in-in...
How do you tell the true story of Navy SEALs fighting in Afghanistan? What’s involved in marrying the charm of miniatures and stop-motion into final shots? How do you make two Jake Gyllenhaal’s? And how can practical and digital effects carve out a woman’s jaw? The answers are in this article on the seamless visual effects by Image Engine, Look Effects, Rodeo FX and Screen Scene in Lone Survivor, The Grand Budapest Hotel, Enemy and Ripper Street.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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