It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 22, 2014, 09:18 AM
http://www.flickeringmyth.com/2014/03/watch-behind...
Do you enjoy watching cameras watch actors do their thing? Well, you're in luck, as Trailer Addict have just posted three behind-the-scenes videos of Captain America: The Winter Soldier ahead of its release later this month. In it, you can see a camera watching Chris Evans run with a shield and stopping himself by running into a wall, Chris Evans (or his stunt double) do a load of cool kicks, and Scarlett Johansson looking meditatively down at the floor between takes. It's almost like you're act...
March 21, 2014, 07:32 AM
http://www.fxguide.com/featured/the-tech-of-crytek...
When Microsoft announced the Xbox One in May 2013, Ryse: Son of Rome was confirmed to be one of the first titles available for the next-gen console. For Crytek, that provided a chance to develop a game with characters and environments seen in a level of fidelity they had not previously tackled.
March 20, 2014, 08:55 PM
http://www.behindvfx.com/post/80193826435/behind-v...
From The Senate, an in-depth look at the VFX breakdown of Joe Johnston’s (2011) “Captain America: The First Avenger.” “Captain America: The First Avenger" was based on the Marvel Comics character Captain America. It was the fifth installment of the Marvel Cinematic Universe. The film was directed by Joe Johnston, written by Christopher Markus and Stephen McFeely.
March 20, 2014, 12:45 PM
http://www.studiodaily.com/2014/03/the-future-of-v...
Several of the large VFX and animation houses have developed online work environments that allow artists and supervisors to communicate in words and pictures. Some are cloud-based and some are simply Internet-linked real-time systems. And several work with Shotgun. They … more »
March 20, 2014, 12:44 PM
http://www.artofvfx.com/?p=6207
In 2011, Nicolas Aithadi had explained to us in details the work of MPC on X-MEN: FIRST CLASS. This time, he talks about his work on 47 RONIN.
March 20, 2014, 07:47 AM
http://bryoncaldwell.blogspot.ca/2014/03/interview...
Here's a fantastic short documentary by Lauren Millar featuring animator and VFX supervisor Steve 'Spaz' Williams. There's also some great footage from the old ILM studio location in San Rafael, CA. Funny enough I was actually in 'The Pit' room a year or so ago when I visited Creature Art & Mechanics Digital. All that's left in the room is a polaroid picture of Steve's studio space complete with Canadian flag.
March 20, 2014, 07:46 AM
A new VFX training series for Cinema 4D and After Effects. Coming soon...
March 19, 2014, 12:37 PM
http://www.artofvfx.com/?p=6330
Really interesting making of about the creation of The Mind Game by post23 for ENDER’S GAME...
March 19, 2014, 12:37 PM
http://www.creativebloq.com/audiovisual/composite-...
Compositing of any sort is both a challenge, and also a lot of fun (okay, not so much fun when it's being a challenge/PITA, and you're also on a deadline). There are a few key points to keep in mind as you move along the production pipeline from the beginning, to the end where you're thanking the Academy. Let's see if we can cover this in, oh, say four steps?
March 18, 2014, 12:57 PM
http://cinefex.com/blog/do-you-see-ghosts/
For the visual effects artist, there are few challenges more blood-curdling than that of putting ghosts on the screen. Why is it so scary a task? Because there’s a powerful argument to say you shouldn’t see the ghosts at all.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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