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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Real-time Rendering Is Changing VFX, Already

August 30, 2017, 07:24 AM

http://www.cartoonbrew.com/tools/real-time-renderi...

Over the past few years, there’s been a lot of discussion about the convergence of video games and visual effects. Both mediums tend to rely on the same – or similar – tools these days to generate cg assets and animate them, and the quality of video games is certainly approaching the level of photorealism that can be achieved in vfx, even though games need to render things in milliseconds.

Caringo offering 100TBs of free storage to M&E stu

August 29, 2017, 05:17 PM

http://www.postmagazine.com/Press-Center/Daily-New...

AUSTIN, TX — Caringo, a scale-out cloud & object storage platform company, is offering free, full-featured 100TB Swarm licenses to qualified media & entertainment firms looking to store, manage and protect their library of digital assets. Qualified firms include, but are not limited to, recording studios, content creation studios, post production houses, and broadcasters.

Atom View

August 29, 2017, 05:16 PM

https://www.fxguide.com/featured/atom-view/

One of the really impressive technologies at SIGGRAPH was Atom View by Nurulize. Several companies have tried to address bringing the real world with Interactivity to VR. In the past we have covered 8i which is one such company. Others are exploring Light Fields to resolve this. Approaching this problem from a different but very high end perspective is Atom View by Nurulize.

Avid to receive Emmy for 'Technology and Engineer

August 29, 2017, 12:27 PM

http://www.postmagazine.com/Press-Center/Daily-New...

BURLINGTON, MA — Avid has won a 2017 Emmy Award for “Technology and Engineering” from the National Academy of Television Arts and Sciences (NATAS). The honor marks the company’s 15th Emmy Award to date.

New Adobe Premiere Pro plug-in providing the highe

August 29, 2017, 12:26 PM

http://www.broadcastbeat.com/new-adobe-premiere-pr...

New Adobe Premiere Pro plug-in providing the highest standard of SD, HD and 4K image conversion – InSync at IBC 2017 stand 3.A18 Petersfield, UK, 29 August 2017 InSync Technology Ltd, manufacturer of industry-leading standards conversion software, hardware and OEM solutions that are used to deliver some of TV’s greatest live programmes to global audiences, ...

Why buy a Fusion Drive: Mac Fusion Drive vs SSD vs

August 29, 2017, 12:25 PM

http://www.macworld.co.uk/news/mac/why-need-fusion...

When buying a new Apple Mac you have the option to buy three different types of storage: a Hard drive, Flash storage (also known as an SSD, or Solid State Drive) or a Fusion Drive.

How to Create Pop Tags for Social Media in Premier

August 29, 2017, 05:37 AM

https://www.rocketstock.com/blog/create-pop-tags-s...

With all the available methods of self-promotion for content creators, there are always new and exciting ways to get your name or brand out there to ensure people know exactly how to follow your creative outlets. One of the newer trends to bless YouTube and its content creators is sharing Instagram or Twitter handles in the video itself. Justin Odisho shows us how to create these handles right in Premiere Pro. Let’s dive in.

Quickshots: The small VFX detail in ‘Game of Thr

August 29, 2017, 05:37 AM

https://vfxblog.com/2017/08/29/quickshots-small-de...

Episode 4 (‘The Spoils of War’) of season 7 of Game of Thrones features one of the most exciting battles of the entire series so far. Known as the ‘Loot Train Attack’, the battle sees Jaime Lannister’s ground forces receiving the brunt of a fiery attack from Daenerys Targaryen, who is riding her dragon Drogon.

How Stéphane Dufour captured the sounds of jungle

August 29, 2017, 05:37 AM

https://www.asoundeffect.com/jungle-sound-recordin...

Canadian recordist Stéphane Dufour went on a recording adventure last December – the goal? To capture the sounds of wild, mysterious jungles and savannahs of the South American Rupununi region.

Quickshots: It’s 40 years since ‘Close Encount

August 29, 2017, 05:37 AM

https://vfxblog.com/2017/08/28/quickshots-close-en...

Steven Spielberg’s Close Encounters of the Third Kind was the other big sci-film of 1977. In a year without Star Wars, the film’s effects practitioners would likely have won the visual effects Oscar (they were, of course, nominated).

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