It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 9, 2014, 09:45 AM
http://www.redsharknews.com/post/item/1832-game-of...
Game of Thrones has amazing production values. How is this possible, across multiple series, with an ever remotely sensible production budget. This Behind The Scenes video shows how Game Of ThronesArri AlexaCGIDragonsCompositingAnimation
July 9, 2014, 09:44 AM
http://collider.com/game-of-thrones-season-4-vfx-r...
The characters fighting for Westeros in Game of Thrones are fighting mostly for CGI backdrops. Like many others TV series and movies, visual effects is a huge part of the production process as it handles details both great and small. A great credit to Game of Thrones is that the story is so good that we forget about the effects, and another great credit goes to the VFX team because their work is seamless. If you want to see the seams, you have to get a visual breakdown of how the shots are put t...
July 9, 2014, 04:39 AM
http://provideocoalition.com/dtorno/story/after-ef...
So for awhile now, many After Effects community members have been using After Effects menu command id's in their ExtendScript scripts. Some compare the numbers against the text version of a menu command, while other's are looking to decode what numbers go to...
July 9, 2014, 04:39 AM
http://provideocoalition.com/pvcexclusive/story/th...
Fig. 1 Our first setup, with all our extras (and two principal actors) sitting at three tables. From Found In Time. Fig.2 The final composited shot. 8 extras * 3 layers = 24 extras Note: throughout this article I refer to background actors as...
July 9, 2014, 04:38 AM
http://www.redsharknews.com/post/item/1830-outstan...
This is just a bit of fun, but consider for a moment the range and depth of skills that went in to this amazing piece of work Star WarsMotion trackingCompositingAnimationCGIComputer animation
July 8, 2014, 12:29 PM
http://www.theartsguild.com/3d-or-not-3d-the-divis...
The use of 3D technology in filmmaking is a notoriously divisive topic among fans of cinema. Some love the technique, and others loathe it, but few lack a strong opinion. Late film critic Roger Ebert became infamous in his dislike of 3D, often including footnotes at the ends of his reviews suggesting to readers that they ignore the masses and view films that he enjoyed in traditional 2D instead. Indeed, Ebert went so far as to release a list detailing why he hates the technique, including points...
July 8, 2014, 09:33 AM
http://nofilmschool.com/2014/07/3d-movie-cycloptic...
A short film can be just that: a short glimpse into a world of the filmmaker’s creation. But then there are those short films that come with a medium-spanning world for audiences to explore far longer than the last frame of the film.
July 8, 2014, 04:37 AM
http://provideocoalition.com/dtorno/story/after-ef...
Random post this week. I wanted to share some application icons forAfter Effects. I made these mostly for my ridiculous laptop that is running AE versions as far back as CS3. Being that the Adobe included icons are simple in nature, they tend to be confusing when running versions 5...
July 7, 2014, 09:55 AM
http://www.btlnews.com/crafts/visual-fx/visual-eff...
The Visual Effects Society (VES) announced the release of its new VFX Reference Platform. The VFX Reference Platform is a set of tools and library versions to be used as a common target platform for building software for the VFX industry. Its purpose is to minimize incompatibilities between different software packages, ease the support burden for Linux-based pipelines and encourage further adoption of Linux by software vendors.
July 7, 2014, 09:52 AM
http://www.artofvfx.com/?p=8392
Richard Baker began his career in visual effects as compositing artist. He worked on projects like THE HITCHHIKER’S GUIDE TO THE GALAXY, SUNSHINE, ANGELS & DEMONS or CLASH OF THE TITANS. He then got interested in the stereoscopy and joined Prime Focus World. There he take care of movies like FRANKENWEENIE, WORLD WAR Z or GRAVITY.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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