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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mistika Workflows: Media Management, Transcoding a

June 15, 2019, 11:37 AM

https://www.provideocoalition.com/mistika-workflow...

SGO pre-releases Mistika Workflows, its first dedicated Media Management, Transcoding and Delivery software solution. The open beta phase is open to everyone who wants to test-drive it. Aware that the demand for highly efficient content production is greater than ever before, with new delivery standards becoming a requirement, especially from the increasing number of on-demand... The post Mistika Workflows: Media Management, Transcoding and Delivery in a single app appeared first on ProVide...

Skylum Luminar 3.1.1: going faster now

June 14, 2019, 07:24 AM

https://www.provideocoalition.com/skylum-luminar-3...

Even if you have hundreds — even thousands — of photos in your library, you’ll find an improved launch time in Luminar, thanks to the recent update, says Skylum. According to Skylum, Both Mac and Windows versions see an easier navigation thanks to the new update. Have a photo that you’re trying to locate in... The post Skylum Luminar 3.1.1: going faster now appeared first on ProVideo Coalition.

Good Omens

June 14, 2019, 07:24 AM

https://digitalfilms.wordpress.com/2019/06/13/good...

Fans of British television comedies have a new treat in Amazon Prime’s Good Omens. The six-part mini-series is a co-production of BBC Studios and Amazon Studios. It is the screen adaptation of the 1990 hit novel by the late Terry Pratchett and Neil Gaiman, entitled Good Omens: The Nice and Accurate Prophecies of Agnes Nutter, […]

Adobe releases Substance Alchemist 0.7

June 14, 2019, 07:23 AM

http://www.cgchannel.com/2019/06/adobe-releases-su...

Adobe has released Substance Alchemist 0.7.0, the latest beta of its upcoming material creation tool, adding 12 new filters and the option to animate material settings within the UI.

Axis provides 1,000 VFX shots for the TV series Ha

June 13, 2019, 03:15 AM

https://postperspective.com/axis-provides-1000-vfx...

UK-based animation and visual effects house Axis Studios has delivered 1,000 shots across 10 episodes on the second series of the UCP-produced hit Syfy show Happy!. Based on Grant Morrison and Darick Robertson’s graphic novel, Happy! follows alcoholic ex-cop turned hitman Nick Sax (Christopher Meloni), who teams up with imaginary unicorn Happy (voiced by Patton Oswalt). Continue reading → June 11, 2019 The post Axis provides 1,000 VFX shots for the TV series Happy! appeared first on p...

Better Black and White for FCP X and Premiere Pro

June 12, 2019, 12:18 PM

https://fxfactory.com/blog/after-effects/better-bl...

Create rich, striking black and white images using 35mm film emulation.

10 Years Ago: The Analog Shutoff

June 12, 2019, 09:11 AM

https://www.provideocoalition.com/10-years-ago-the...

June 12, 2009 was the last day of full-power over-the-air analog broadcasting in the USA. Well, mostly: the original shutoff date was supposed to be February 17, 2009, but the DTV Delay Act pushed that back to June. Even then, 120 full-power stations maintained night-time analog service for another month, thanks to the Short-term Analog... The post 10 Years Ago: The Analog Shutoff appeared first on ProVideo Coalition.

Axis provides 1,000 VFX shots for Netflix’s Happ

June 12, 2019, 09:10 AM

https://postperspective.com/axis-provides-1000-vfx...

UK-based animation and visual effects house Axis Studios has delivered 1,000 shots across 10 episodes on the second series of the UCP-produced hit SYFY and Netflix original show, Happy!, which recently premiered in the UK. Based on Grant Morrison and Darick Robertson’s graphic novel, Happy! follows alcoholic ex-cop turned hitman Nick Sax (Christopher Meloni) who teams up with imaginary unicorn Happy (voiced by Patton Oswalt). Continue reading → June 11, 2019 The post Axis provides 1,0...

DISH: timecode sync uses satellite dishes

June 12, 2019, 09:09 AM

https://www.provideocoalition.com/dish-timecode-sy...

Ari Krupnik decided sound sync was a good place to try a different approach, so he created LTCsync. Now he reveals DISH, a way to sync sound using satellites. It’s plug and play sync for the rest of us! Back in April I presented PVC readers LTCsync, a timecode system that is simpler to use... The post DISH: timecode sync uses satellite dishes appeared first on ProVideo Coalition.

Self-feeding Particle System

June 10, 2019, 09:15 AM

https://www.provideocoalition.com/self-feeding-par...

Self-feeding Particle System Build an infinitely animating procedural system. This week Thanks for stopping by again to check out another random video tutorial based on an experiment I ran earlier in the week. These ideas are literally born from simply playing around with the software. My mindset when building stuff is if a thing is... The post Self-feeding Particle System appeared first on ProVideo Coalition.

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