Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

2013: The Year in Review

December 31, 2013, 05:35 AM

http://feedproxy.google.com/~r/artofthetitle_rss/~...

Hit the road, 2013!It was the biggest year ever for Art of the Title. We tackled more ambitious content, we participated in a number of great events, we partnered with many exciting sponsors, we committed to a rigorous publishing schedule, and saw our readership grow immensely across a variety of platforms.We published a total of 47 articles this year, including some massive and important features, some of which took more than a year to put together.  Top Billin’Our most popular articles...

Hobbit saw large digital work juxtaposed with gopr

December 31, 2013, 05:35 AM

http://www.pocket-lint.com/news/126079-the-new-hob...

The Hobbit: The Desolation of Smaug saw some of the best special effects to date. If you haven’t seen it be warned, this will have spoilers. That said, the scene where Smaug chases Bilbo about the mountain of treasure is jaw-dropping and obviously took a lot of work. Yet the barrel escape scene seems more straight forward. That intricate blend of 4K footage and GoPro shots is thanks to Weta.

Element 3D Settings Can Make Your Work Better

December 29, 2013, 02:24 PM

http://nofilmschool.com/2013/12/tutorial-shows-how...

If you work a lot in visual effects you know that creating stunning 3D objects and environments in After Effects and similar VFX programs is no easy task. There are plenty of tutorials out there...

GRAVITY: Behind-the-Scenes Featurette

December 28, 2013, 06:40 PM

http://www.artofvfx.com/?p=5743

Here is an interesting featurette about the making of GRAVITY:

‘Gravity’ Behind-the-Scenes Featurette

December 28, 2013, 06:40 PM

http://filmmakeriq.com/2013/12/gravity-behind-the-...

See how script became film in Alfonso Cuarón’s Gravity in this featurette which interviews the director and crew on how they made the film.

Thor 2: VFX Breakdown by Blur Studio

December 27, 2013, 12:20 PM

http://www.artofvfx.com/?p=5765

Blur Studio presents their VFX breakdown for their work on the Prologue of THOR – THE DARK WORLD:

Gravity breaks filmmaking ground

December 27, 2013, 05:38 AM

http://news.doddleme.com/blogs/post-production/gra...

If you’ve seen Alfonso Cuarón’s Gravity, you probably kept asking yourself, as I did, “Man, how the hell did they do that?!” That’s because the various rigs that filmmakers used to simulate the floating environment of deep space had never been done before…

Learning Cinema 4D R15

December 27, 2013, 05:38 AM

http://motionworks.net/learning-c4d-r15/

Infinite Skills has released Learning Cinema 4D R15, new, beginner Cinema 4D training with Chris Martin.

AE: Experimentation Assignment 12

December 26, 2013, 06:04 PM

http://motionworks.net/after-effects-experiment-as...

For this last experiment for 2013, I used the Circle effect and CC Griddler with Curves for contrast and CC Composite, Levels and Gradient Ramp for colour. CC Griddler is great for creating all kinds backgrounds, especially when duplicated. In this example I used three copies for an increasingly smaller, dot-like appearance.

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.