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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Sound — Wonder Woman’s superpower

June 13, 2017, 04:42 PM

http://postperspective.com/sound-wonder-womans-sup...

By Jennifer Walden When director Patty Jenkins first met with supervising sound editor James Mather to discuss Wonder Woman, they had a conversation about the physical effects of low-frequency sound energy on the human body, and how it could be used to manipulate an audience. Continue reading → June 13, 2017 The post Sound — Wonder Woman’s superpower appeared first on Randi Altman's postPerspective.

Creative Ways to Use Sound Effects + 15 FREE SFX

June 13, 2017, 05:56 AM

https://www.premiumbeat.com/blog/3-ways-use-sound-...

Check out these 3 easy ways you can use SFX to add depth to your next video.

New sound effects: Japan, Tasmania, hand spinners,

June 12, 2017, 04:38 AM

https://www.asoundeffect.com/new-sound-effects-jap...

The indie sound community is back with brilliant new sound effects libraries - discover the gems here...

Sunday Sound Thought #76 – Your First Rig

June 11, 2017, 02:43 PM

http://designingsound.org/2017/06/sunday-sound-tho...

  As established audio professionals working in various industries, we generally have access to the resources we need. We have access to mic lockers, field recording kits, sounds libraries, etc. And with these resources comes the opportunity to learn more about sound recording and to improve our capabilities. And of course, the income we receive […]

The sound of The Handmaids Tale

June 11, 2017, 04:28 AM

https://library.creativecow.net/wall_kylee/jane_ta...

Two young women – Eolyne Arnold and Whitney McElveen– are relatively new to Los Angeles and navigating the early days of their careers in sound. I connected them with multi-award winning Sound Editor Jane Tattersall, whose career is now entering its fourth decade.

Erik Kraber On The Sound Design Of Titanfall 2

June 5, 2017, 09:13 AM

http://designingsound.org/2017/06/erik-kraber-on-t...

Gameology recently published an interview with Audio Director Erik Kraber on the Sound Design of Titanfall2. You can read the full article here.

Sunday Sound Thought #75 – Transcend to the Phys

June 4, 2017, 06:04 AM

http://designingsound.org/2017/06/sunday-sound-tho...

As much as I hate the word: I am a millennial. I have mostly grown up in the digital age; just old enough to remember beepers, dial-up modems, and cassettes. Professionally I have grown up solely in a digital medium “in-the-box” of computers, digital audio workstations, and VST’s. Therefore: the concept of spending more money […]

Monthly Theme: Sound Installations and Theme Park

June 4, 2017, 06:03 AM

http://designingsound.org/2017/06/monthly-theme-so...

  Sound installations and other sorts of entertainment/educational experiences that involve sound could be quite challenging and rewarding. Projecting sound in a physical space with physical props/objects/nontraditional means rather than through a regular TV or theatre is a different sort of fascinating beast. This month of June 2017 we would like to highlight any and […]

Joanna Orland – The Rosetta Stone of Audio

June 2, 2017, 05:26 AM

http://designingsound.org/2017/06/joanna-orland-th...

  Joanna Orland is supervising sound designer at Sony Interactive Entertainment’s London Studio. During her time at Sony she’s worked on various projects including PlayStation VR Worlds, Wonderbook: Book of Spells, Diggs Nightcrawler, God of War 3, Eyepet and more. Before Sony, she was at EA / Criterion where she worked on the Burnout franchise and […]

Sunday Sound Thought 74 – The Evolving Lexicon

May 28, 2017, 06:42 AM

http://designingsound.org/2017/05/sunday-sound-tho...

I’ve actually spent some time this month thinking about terminology and lingo since it was the monthly theme. And in that odd phenomenon that is synchronicity, it seemed to follow me around. When I was thinking about terminology and lingo I was drawn to the unique language we have as sound professionals and the barriers […]

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