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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

A Quote from Chuck Jones

November 6, 2016, 01:34 PM

http://directedbychuckjones.tumblr.com/post/152822...

“Today, we cannot envisage a protected world that does not include them all, and so [my] hope this year to all people everywhere is for a future–sheltered by the stars, sweetened by clean air, and above all fostering a climate in which no man can be commanded to stand up and be counted–but where every man can be counted on to stand up.” –Chuck Jones

Making the Movie Trolls

November 6, 2016, 07:45 AM

http://www.cartoonbrew.com/interviews/trolls-direc...

What would the story be? Who were the characters? None of these aspects existed in the franchise, which was based on a hugely popular decades-old line of toys. So Mitchell and Dohrn and the team at DreamWorks had to work it out, while also seeking to avoid obvious toy tie-ins and preserving a handmade look to the film despite it being rendered in cg.

VFX Summit Hall of Fame Awards

November 3, 2016, 06:19 AM

http://www.animationmagazine.net/features/photos-w...

On Tuesday, November 1, Animation Magazine was delighted to honor a few of the brightest stars in the animation and visual effects universe with the 5th Annual World Animation and VFX Summit Hall of Fame Awards. The 2016 honorees — Betty Cohen, Butch Hartman, Michael Hirsh, Travis Knight, Ellen Poon and Pierre Sissmann — were feted at an evening Awards Gala held in the Hotel Casa del Mar in Santa Monica, California.

The Animation Guild Election

November 2, 2016, 02:51 PM

http://animationguildblog.blogspot.ca/2016/11/the-...

It's going on right now, and has been going on since October 12th.

Using Maya's Blend Shapes for a Breeze Effect

November 2, 2016, 04:40 AM

http://www.cgmeetup.net/home/using-mayas-blend-sha...

Rooster Teeth’s Rigging Artist, Gio Coutinho gives a rundown on using Maya’s Blend Shape weights to simulate a ‘breeze effect’ for Ruby’s clothing in the hit web series, RWBY.

RigFast Offers Complete Web Browser Rigs For After

November 1, 2016, 09:25 AM

http://lesterbanks.com/2016/11/rigfast-web-browser...

New RigFast Web Browsers are 7 fully rigged web browser styles for After Effects. You can animated them as if they were real web browsers within Ae. Scroll, rollover, click, and resize just as if it were a real browser. The description for the product says that it is great for UX designers, prototyping, but The Post RigFast Offers Complete Web Browser Rigs For After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Up-Res X-Particles With Krakatoa C4D

October 31, 2016, 08:05 AM

http://lesterbanks.com/2016/10/res-x-particles-kra...

Bob Walmsley shows how you can use Krakatoa C4D to effectively up-res particle simulations for a better looking render. This is the second part of Bob’s “creating wispy smoke” tutorial. That tutorial covered creating the smoke simulation with Turbulence FD / X-Particles in C4D. While the smoke simulation was great looking in the viewport, you The Post How to Up-Res X-Particles With Krakatoa C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Virtual Somnia

October 31, 2016, 06:07 AM

http://animationguildblog.blogspot.ca/2016/10/virt...

Narrative story-telling is climbing onto new platforms. In this case, Virtual Reality.

Model a Philips Screw Head

October 30, 2016, 09:17 AM

http://motionworks.net/model-a-philips-screw-head/

In this tip recorded over Skype, Toby Pitman demonstrates a quick, low poly method for modelling a philips screw head. Toby is the host of MILG11: Hard Surface Modelling Tactics for Cinema 4D. 24 hours of in-depth modelling training available right here on Motionworks.

Creating a Working Track Tread Setup in C4D

October 28, 2016, 11:09 AM

http://lesterbanks.com/2016/10/creating-working-tr...

A track tread system raises some complexities in 3D. A short time ago, 3D artist Shane Benson posted a look into synchronizing a wheel system with a track system. In cinema 4D, this can be done with a bit of Xpresso. Finally, a working tank track setup with proper wheel and tread rotation… Taking the The Post Creating a Working Track Tread Setup in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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