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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

BEAUTY AND THE BEAST: Kyle McCulloch - VFX Supervi

April 19, 2017, 09:30 AM

http://www.artofvfx.com/beauty-and-the-beast-kyle-...

In 2014, Kyle McCulloch had explained to us the work of Framestore on GUARDIANS OF THE GALAXY. He then took care of the visual effects of PAN.

LOST CITY OF Z: Eran Dinur - VFX Supervisor

April 18, 2017, 09:33 AM

http://www.artofvfx.com/the-lost-city-of-z-eran-di...

Prior to joining Brainstorm Digital in 2010. Eran Dinur worked at Framestore and Industrial Light & Magic. At Brainstorm Digital, he took care of the effects of BOARDWALK EMPIRE, THE IMMIGRANT, THE WOLF OF WALL STREET, CAFE SOCIETY and NERVE. He has just released his book The Filmmaker’s Guide to Visual Effects.

Gamasutra: VR cockpit audio in Gunjack 2: End of S

April 14, 2017, 05:27 AM

http://designingsound.org/2017/04/gamasutra-vr-coc...

As part of their ongoing Game Design Deep Dive Series, Gamasutra just published an article by Alex Riviere (Audio Director at CCP Shanghai) on the audio in Gunjack 2: End of Shift. You can read the full story here.

Yoko Lytle joins VFX/finishing studio Jogger

April 12, 2017, 04:39 PM

http://www.postmagazine.com/Press-Center/Daily-New...

NEW YORK — Cut+Run’s sister company Jogger recently welcomed aboard Yoko Lytle as senior producer. She brings a wealth of experience to her role at the visual effects and finishing company, which is located within Cut+Run’s New York studio. 

THE SPACE BETWEEN US: VFX Breakdown

April 11, 2017, 12:37 PM

http://www.artofvfx.com/the-space-between-us-vfx-b...

Take a trip to space and on Mars in this VFX Breakdown by Rodeo FX about their work on THE SPACE BETWEEN US...

Alexey Vanzula unveils Fusion for Houdini

April 10, 2017, 10:06 AM

http://www.cgchannel.com/2017/04/alexey-vanzula-un...

Ukraine-based tools developer Alexey Vanzhula has released several demo videos of Fusion, an interesting new interactive Boolean modelling toolset for Houdini.

Houdini 16 Game Shelf

April 10, 2017, 04:26 AM

http://www.cgmeetup.net/home/houdini-16-game-shelf...

In this presentation, Luiz teaches how to use the new Games Tool Shelf that is included with Houdini 16. He will go over the new normal map nodes for COPs, Flowmap Tools, Make Loop SOP, RBD to FBX exporter, and the new Vertex Animation Texture workflows to get meshes with changing topology from Houdini into Unreal.

Oasis VFX Breakdown

April 6, 2017, 05:05 AM

http://www.cgmeetup.net/home/oasis-vfx-breakdown/

Union Visual Effects – Take a look at the visual effects on OASIS. NEW to AmazonPrime, directed by Kevin Macdonald and starring Richard Madden, this one hour pilot is based on Michael Faber’s cult novel The Book of Strange New Things and features VFX by Union.

Nike: Winner Stays VFX Breakdown

April 5, 2017, 09:38 AM

http://www.cgmeetup.net/home/nike-winner-stays-vfx...

Luma Pictures – In this spot for Nike’s World Cup campaign, luma was asked to flex our CG Character muscles in order to help bring the Hulk off the bench and onto the pitch.

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