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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Habiller la séquence

April 4, 2017, 06:47 PM

https://journaldunemonteuse.wordpress.com/2017/04/...

LA MONTEUSE Il me faut des plans pour habiller la séquence ! Je l’habille légèrement ? Elle risque de paraître « dénudée »… mais ça peut avoir sa force. Quelques plans, juste pour lier. Si je l’habille de trop, ça va se … Lire la suite →

How Many VFX Shots Are in Rogue One?

April 3, 2017, 09:25 AM

http://www.slashfilm.com/rogue-one-john-knoll-inte...

A couple weeks ago, /Film had a chance to visit Industrial Light and Magic for a press event ahead of the home video release of Rogue One: A Star Wars Story. While there, executive producer and visual effects supervisor John Knoll gave us a keynote presentation showing off the hard work that went into the various visual effects in Rogue One, from the creation and destruction of Jedha to the seamless, impressive use of virtual sets. But we’ll have more on that later this week in honor of the mo...

Saliency in VR

March 31, 2017, 12:24 PM

https://labs.chaosgroup.com/index.php/rendering-rd...

A recent paper on computer vision from Stanford University, Universidad de Zaragoza, and University of California Berkeley explains the Saliency of VR. The research tracks the gaze from 86 different users of panoramic VR images, many of which were done as part of Chaos Group Labs. The research compares this to how people gaze at desktop images and can help in many other areas of research in the area of VR.

Overview of Quebec VFX & VR Industry

March 30, 2017, 05:27 AM

http://www.cgmeetup.net/home/overview-of-quebec-vf...

Overview of Quebec VFX & VR industry, a worldwide key strategic hub.

CG Supervisor Chris Ryan to Head 3D at FuseFX Vanc

March 29, 2017, 04:10 AM

http://www.studiodaily.com/2017/03/cg-supervisor-c...

CG supervisor Chris Ryan has been hired by FuseFX Vancouver, where he will head up the 3D department for TV shows including Zoo and Timeless, the company said. At the same time, the company announced that Richard Greenwood had been promoted to head … more » The post CG Supervisor Chris Ryan to Head 3D at FuseFX Vancouver appeared first on Studio Daily.

Eye candy: Autodesk’s 2017 VFX reel

March 28, 2017, 05:42 AM

http://www.cgchannel.com/2017/03/eye-candy-autodes...

Autodesk has just posted its latest visual effects showreel, showcasing some of the best recent projects on which tools like Maya, 3ds Max and Flame have been used.

Game of Thrones Teaser FX Breakdown

March 28, 2017, 05:42 AM

http://www.cgmeetup.net/home/game-of-thrones-tease...

Josh Clos – I worked with the awesome team at Bigstar (bgstr.com) on this teaser for Game of Thrones. As a Game of Thrones fan it was really satisfying to work on and as an FX Artist, it was an amazing opportunity.

CG Supervisor Chris Ryan to Head 3D at FuseFX Vanc

March 27, 2017, 05:42 PM

http://www.studiodaily.com/2017/03/cg-supervisor-c...

CG supervisor Chris Ryan has been hired by FuseFX Vancouver, where he will head up the 3D department for TV shows including Zoo and Timeless, the company said. At the same time, the company announced that Richard Greenwood had been promoted to head … more » The post CG Supervisor Chris Ryan to Head 3D at FuseFX Vancouver appeared first on Studio Daily.

The VFX of T2 Trainspotting

March 27, 2017, 09:18 AM

http://cinefex.com/blog/vfx-t2-trainspotting/

In 1996, director Danny Boyle tapped into the fashionable ‘Cool Britannia’ movement with Trainspotting, adapted from the novel by Irvine Welsh. With its colorful characters, frank depiction of heroin use, and Ewan McGregor’s unforgettable dive into a public washroom toilet, the black comedy enjoyed both critical acclaim and box office success, and captured the zeitgeist of an era.

ILM Creatures on Kong's Skull Island

March 27, 2017, 05:25 AM

https://www.fxguide.com/featured/ilm-creatures-on-...

Skull Island is a re-imagined version of the classic King Kong story. Kong's uncharted Skull Island is inhabited by physically real looking creatures that have evolved into much larger versions of those found elsewhere on earth. There is also an indigenous human population that has, thanks to Kong, survived for generations.

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