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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Hyper Active

July 12, 2017, 06:26 AM

http://www.screeneditors.com.au/hyper-active/

Hyperactive Broadcast is the leading provider of EVS based integrated workflows for Live Broadcast and Feature Film Post Production. Combining the very latest media management and integrated storage solutions with Avid Interplay and EVS IP Directors, we have the highest level of skills and understanding and are trusted by the best names in the industry […]

Post Boutique TWELVE Launches

July 12, 2017, 06:26 AM

http://www.btlnews.com/community/post-boutique-twe...

Award-winning colorist Lez Rudge and veteran production and post-production executives Marcelo Gandola, Axel Ericson and Ed Rilli have joined forces to launch TWELVE, a post boutique for the advertising, film and television industry. The announcement comes on the heels of several projects under the TWELVE banner, including campaigns for Jagermeister, Comcast, Maybelline, and the NY […] The post Post Boutique TWELVE Launches appeared first on Below the Line.

Sam Bogoch: axle Video by Patrick Southern

July 12, 2017, 06:26 AM

https://www.provideocoalition.com/sam-bogoch-axle-...

We’ve all been there. You wrap a project, put a drive on the shelf, and promptly buy a new drive for the next project. Several months later, the client asks for a new version of the video…but you’ve forgotten which drive the project was on. Sam Bogoch and axle Video have made it their business to help you find your media faster.

VIKING: VFX Breakdown by CGF

July 12, 2017, 06:25 AM

http://www.artofvfx.com/viking-vfx-breakdown-cgf/

Check out this VFX Breakdown by CGF about their work on VIKING...

ILM Release Open Source Project MaterialX

July 12, 2017, 06:25 AM

https://vfxserbia.com/2017/07/12/lucasfilm-and-ind...

Lucasfilm and Industrial Light & Magic (ILM) announced the inaugural Open Source release of the MaterialX Library for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to facilitate the transfer of rich materials and look-development content between applications and renderers.

SIGGRAPH '17 Details 11 Production Sessions

July 12, 2017, 06:25 AM

http://www.animationmagazine.net/events/siggraph-1...

The SIGGRAPH 2017 conference & exhibition will take over the Los Angeles Convention Center from July 30 to August 3, offering papers and presentations, engaging speakers (like keynoter Floyd Norman), the Oscar-qualifying Computer Animation Festival — offering a VR program for the first time — and 11 in-depth Production Sessions covering the latest triumphs of animation, VFX, games, VR and beyond. All of the 2017 sessions reflect the conference theme, “At the Heart of Production.”

Managing Media From Final Cut Pro X Projects With

July 11, 2017, 06:04 PM

http://www.fcp.co/final-cut-pro/news/1982-managing...

Staying within FCPX, you can only 'gather up and copy media' which isn't ideal. At the recent Faster Together stage at NAB, Chris Steele from Marquis Broadcast demonstrated Worx4 X that copies and trims media saving a lot of disk space.

Visual Effects Master Rob Legato Designs Oscar-win

July 11, 2017, 12:21 PM

http://blogs.adobe.com/creativecloud/visual-effect...

Titanic. Hugo. The Jungle Book. What do these visually stunning movies have in common? They each won an Academy Award for Best Visual Effects with visual effects supervisor Rob Legato at the helm. Legato got his start in television, winning two Emmys for the Star Trek franchise, but he left his successful television career to join Digital Domain, a visual effects company founded by James Cameron, Stan Winston, and Scott Ross. The rest, as they say, is history. Hugo In the years since, Le...

High-End Post Boutique TWELVE Launches

July 11, 2017, 12:20 PM

http://www.broadcastbeat.com/high-end-post-boutiqu...

— Award-Winning Colorist Lez Rudge Partners with Industry Vets Marcelo Gandola, Axel Ericson & Ed Rilli on New Venture — New York, NY – (July 11, 2017) –  Award-winning colorist Lez Rudge and veteran production and postproduction executives Marcelo Gandola, Axel Ericson and Ed Rilli have joined forces to launch TWELVE, a high-end post boutique ...

The Virtual World And IoT Collide in Mixed Reality

July 11, 2017, 12:20 PM

http://www.videoguys.com/blog/virtual-world-iot-co...

Technology is moving faster and faster impacting more and more in everyone’s daily life.  These advancements can affect how entertainment is created and distributed as well as in business settings.  With the advancements of virtual reality and augmented reality in video games and media, little is being discussed on how this could affect the business Read More The post The Virtual World And IoT Collide in Mixed Reality appeared first on Videoguys Blog.

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