It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 14, 2015, 04:41 PM
http://cgvilla.com/2015/09/14/learn-maya-2016-tuto...
In this video you will learn how to use Maya 2016. In this free beginners video tutorial you will learn all the basics including the tools and user interface, how to create polygon models, texture them, to light your scene and finally to create a rendered image of your work.
September 14, 2015, 09:26 AM
http://lesterbanks.com/2015/09/mayatoappleseed-hyp...
New to mayaToAppleseed is the ability to use the AppleSeed Renderer within the new Maya HyperShade The Post mayaToAppleseed Gains New HyperShade Integration originally appeared and published on %%BLOGLINK%,by lesterbanks
September 14, 2015, 05:05 AM
http://www.cgmeetup.net/home/dynamic-bullet-bodies...
Lino Grandi offers an introduction to Bullet Dynamics in LightWave 3D software.
September 14, 2015, 05:04 AM
http://www.3dvf.com/actualite-14416-3ds-max-2016-e...
Jose Elizardo Autodesk video shows how to use 3ds Max 2016 Extension 1 Animation Presets to create a Ola (Wave) in a crowd.
September 12, 2015, 10:54 AM
http://cgvilla.com/2015/09/12/walk-animation-tutor...
In this 7 Video Series Alejandro Garcia will explain about Walk Animation.
September 11, 2015, 04:13 PM
http://www.theawl.com/2015/07/the-pixar-theory-of-...
A lot of Pixar films come packaged with a quasi-humanist narrative hook that enables the public digestion of their work. Viewers nodded thoughtfully over WALL-E’s depiction of a future earth choked by the refuse of big-box retail, and of a human race infantilized and rendered obese by mindless consumption, while Brave was the first Pixar film to feature a female protagonist...
September 10, 2015, 11:00 AM
http://www.cgmeetup.net/home/3ds-max-motion-captur...
Hilmi Yafi – I used motion capture to move the eyebrow and mouth. The head rotation is done manually. The cheeks, eyelids, and lips deformation are controlled by the morpher modifier
September 10, 2015, 03:50 AM
http://animationguildblog.blogspot.ca/2015/09/sanj...
Maulik Pancholy (Sanjay) and creators Jim Dirschberger and Jay Howell talk about S & C's beginnings and processes. They also talk about working with the creators of "The Adventures of Pete and Pete," how that collaboration helped shape the tone of the series.
September 10, 2015, 03:49 AM
http://cgvilla.com/2015/09/10/create-realistic-cur...
In this tutorial you will see how to create realstic curtain in maya. Hope that will help and will be informative.
September 10, 2015, 03:49 AM
http://www.cgmeetup.net/home/sculpting-with-the-cl...
Rking Slien – A look at how to sculpt dynamic form with little more than the Clay brush. The key to creating artwork that is uniquely your own is in creating your own workflow.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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