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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SIGGRAPH 2017 Concludes in Los Angeles with Strong

August 5, 2017, 07:09 AM

http://www.btlnews.com/community/siggraph-2017-con...

SIGGRAPH 2017, the annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has recently concluded in Los Angeles with over 16,500 attendees from around the world. SIGGRAPH 2017 marked the 44th International Conference and Exhibition on Computer Graphics and Interactive Techniques, and was held 30 July-3 August 2017 at the Los […] The post SIGGRAPH 2017 Concludes in Los Angeles with Strong Attendance appeared first on Below the...

SIGGRAPH 2017: Day 2 - They're called greelies!

August 4, 2017, 04:59 AM

http://www.postmagazine.com/Post-Blog/2017/August/...

My second day at the show began with some light rain on the drive in, not so common for the first day of August in Southern California. Once I arrived, I decided to begin by attending the Production Session called "Stories the Ocean Tells Us: The Making of Moana," presented by a panel from Walt Disney Animation Studios, including three people I used to work with there many years ago, Kyle Odermatt, Dale Mayeda, and Hank Driskill.  They focused on a number of production challenge...

SIGGRAPH 2017 : ZYNC Render de Google gère 3ds Ma

August 3, 2017, 05:00 AM

http://www.3dvf.com/actualite-20884-siggraph-2017-...

Google takes advantage of SIGGRAPH to announce that its rendering platform in the cloud ZYNC Render manages new tools...

Picture Shop Expands VFX Talent Pool

July 25, 2017, 04:35 PM

http://www.btlnews.com/community/77949/

The California based Picture Shop has added award-winning team Christian Cardona & Buddy Gheen to their rapidly expanding VFX department. Cardona will join the ranks as senior VFX supervisor alongside recently promoted VP/senior VFX supervisor Adam Avitabile. Gheen will be joining the department as a creative director of VFX. All will be reporting to executive […] The post Picture Shop Expands VFX Talent Pool appeared first on Below the Line.

VFX Supes Christian Cardona & Buddy Gheen Join Pic

July 25, 2017, 04:35 PM

http://www.animationmagazine.net/people/vfx-supes-...

Burbank, CA visual post house Picture Shop is propping up its rapidly growing VFX department with the addition of award-winning team Christian Cardona and Buddy Gheen. Cardona joins the ranks as Senior VFX Supervisor, alongside recently promoted VP/Senior VFX Supervisor Adam Avitabile. Gheen comes aboard as Creative Director of VFX. They will be reporting to Executive Vice President of VFX, Tom Kendall.

ILM/Lucasfilm's MaterialX gets Open Source releas

July 25, 2017, 09:12 AM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN FRANCISCO — Lucasfilm and Industrial Light & Magic (ILM) have announced the inaugural Open Source release of the MaterialX Library (www.materialx.org) for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to facilitate the transfer of rich materials and look-development content between applications and renderers.

Union grows with addition of VFX supervisors

July 3, 2017, 11:06 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON — Union (www.unionvfx.com) has added three new VFX supervisors to its team in order to support the studio’s growing number of film and television projects. James Etherington-Sparks and Mark Michaels are new to the studio, while James Roberts was promoted from within. Union added secondary space in 2016 and the new additions will allow the studio to increase its volume of work.

Siggraph 2017 to Host VR Presentation

June 22, 2017, 05:30 PM

https://www.awn.com/news/siggraph-2017-host-vr-pre...

Director of immersive platforms storytelling for ‘The New York Times’ Graham Roberts will present a 40-minute talk about the organization’s VR expertise and integration of the new medium into the media outlet’s news reporting through NYT VR, as well as insight into the making of the 10-minute short film ‘The Antarctica Series: Under A Cracked Sky,’ executive produced by Roberts and one of four films in the Times’ Antarctica series.

SGO’s Mistika VR is now available

June 15, 2017, 04:30 PM

http://postperspective.com/sgos-mistika-vr-now-ava...

  SGO’s Mistika VR software app is now available. This solution has been developed using the company’s established Mistika technology and offers advanced realtime stitching capabilities combined with a new intuitive interface and raw format support with incredible speed. Using Mistika Optical Flow Technology (our main image), Continue reading → June 15, 2017 The post SGO’s Mistika VR is now available appeared first on Randi Altman's postPerspective.

Blomkamp Launches Oats, An Experimental VFX Studio

May 30, 2017, 04:07 AM

http://www.cartoonbrew.com/studios/district-9-dire...

Neill Blomkamp, whose films like District 9 and Elysium make extensive use of vfx and animation, has unveiled his new passion project: Oats Studios, a Vancouver company dedicated to creating experimental vfx-driven short films.

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