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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How To Shape Smoke in Houdini With a Geometry Base

July 25, 2016, 09:29 AM

http://lesterbanks.com/2016/07/shape-simulations-h...

Stefan Sietzen shows how you can write custom force fields in Houdini using VEX, to control the shape of a smoke simulation. The Post How To Shape Smoke in Houdini With a Geometry Based Vector Field originally appeared and published on %%BLOGLINK%,by lesterbanks

NVIDIA VR Helps Power ILMxLAB’s Rendering Pipeli

July 25, 2016, 09:28 AM

http://www.awn.com/news/nvidia-vr-helps-power-ilmx...

When creating content for the new medium of virtual reality, ILMxLAB has found it helps to have the Force -- and NVIDIA GPUs -- on your side.

ftrack Announces Integration with Cinema 4D

July 19, 2016, 05:44 AM

http://www.awn.com/news/ftrack-announces-integrati...

STOCKHOLM, SWEDEN -- ftrack, a leading project management platform for creative collaborators, has launched a brand new integration with MAXON’s Cinema 4D digital content creation package. The new integration enables MAXON Cinema 4D users to access projects, publish and import files, and manage activities via an ftrack panel implemented into the Cinema 4D user interface. ftrack’s toolset works seamlessly with Cinema 4D’s solutions, enabling improved and streamlined collaboration across 3D ...

The Foundry Releases CARA VR

July 15, 2016, 12:13 PM

http://www.digimediapros.com/the-foundry-releases-...

The foundry has released CARA VR, a plugin for Nuke which provides stitching, grading/balancing, faster workflow, compositing, and more for 360 footage. Read on to find out more

The Foundry’s Katana now supports Windows

July 14, 2016, 12:16 PM

http://postperspective.com/the-foundrys-katana-now...

The Foundry has updated its look development and lighting tool Katana to version 2.5. This updates includes support for Windows, allowing more artists working in VFX, broadcast and animation to take advantage of the tool. Additionally, the toolset is easier to install and supports a number of plug-ins including RenderMan, Continue reading →July 14, 2016

Framestore's Mangani apes swing in 'Tarzan'

July 11, 2016, 09:21 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON/MONTREAL — Currently swinging in cinemas worldwide, Warner Bros’ The Legend of Tarzan is the visually stunning feature film based on Edgar Rice Burroughs’ bestselling 1912 novel, Tarzan of the Apes.

SIGGRAPH 2016 Announces Winners

July 7, 2016, 12:03 PM

http://www.awn.com/news/siggraph-2016-announces-wi...

Andrew Coats and Lou Hamou-Lhadj’s ‘Borrowed Time’ wins best in show; Ton Roosendaal’s ‘Cosmos Laundromat’ receives the jury award, and Mengjung Yang, Gaetan, Benjamin Lebourgeois, Clarie Vandermeersch and Alendandre Veaux’s ‘Crabe-Phare’ wins best student project.

Personal Feud Behind the Digital Domain Legal Batt

July 7, 2016, 12:03 PM

http://www.hollywoodreporter.com/news/personal-feu...

The fight first broke into the open at the 2014 Sci Tech Academy Awards. Digital Domain 3.0 employee Greg LaSalle and three others had just accepted a technical achievement award for their use of MOVA, a prized facial-motion-capture technology. Absent from the stage that night was Steve Perlman, a Silicon Valley inventor who owned the patents to the MOVA tech and had once employed LaSalle.

Cinesite creates VFX for 'American Gods'

July 7, 2016, 09:30 AM

http://www.postmagazine.com/Press-Center/Daily-New...

MONTREAL — Cinesite (www.Cinesite.com) has been awarded visual effects work for the forthcoming mini-series American Gods. The 10-episode series is being produced by FremantleMedia North America and will air on Starz in 2017. 

Is 'Passengers' Caught in VFX Legal Limbo?

July 2, 2016, 05:49 AM

http://www.hollywoodreporter.com/news/is-jennifer-...

Jennifer Lawrence’s latest project, the $120 million Sony Pictures film Passengers, may be affected by Digital Domain 3.0’s ongoing legal drama, a result of a lawsuit in federal court.

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