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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

SIGGRAPH 2016 Concludes with Strong Showing of Att

July 29, 2016, 05:26 AM

http://www.broadcastbeat.com/siggraph-2016-conclud...

SIGGRAPH 2016 Experience Hall_ Image by Jim Hagarty   SIGGRAPH 2016, the world’s leading interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded its 43rd annual event with strong attendance from around the world. With the tagline “Render the Possibilities,” SIGGRAPH 2016 was held at the Anaheim Convention Center, 24 ...

Pixar Animation Studios Open Sources Universal Sce

July 29, 2016, 05:26 AM

http://www.broadcastbeat.com/pixar-animation-studi...

Tool Greatly Enhances Efficiency Across Complex Workflows   Emeryville, CA based Pixar Animation Studios announced today the official open source release of Universal Scene Description (USD), technology used for the interchange of 3D graphics data through various digital content creation (DCC) tools. USD provides an effective and scalable solution for the complex workflows of CG film and game ...

Blackmagic releases Fusion 8.2 for Linux

July 28, 2016, 12:27 PM

http://www.postmagazine.com/Press-Center/Daily-New...

FREMONT, CA — Blackmagic Design (www.blackmagicdesign.com) has released Fusion visual effects software for the Linux platform. The new Linux version of Fusion and Fusion Studio means visual effects artists can select their preferred computing platform, as Fusion is now available on Mac OS X, Windows and Linux. All project files are common, so customers can work collaboratively, even when different artists are running different platforms on the same job.

Technicolor Experience Center Opens

July 28, 2016, 12:25 PM

http://www.technicolor.com/en/who-we-are/press-new...

Los Angeles (California) – July 28, 2016 – Technicolor (Euronext Paris: TCH; OTCQX: TCLRY) a worldwide technology leader in the media and entertainment sector, has announced the opening of the Technicolor Experience Center. The center is tasked with developing high-concept content, platforms and technology for virtual reality (VR), augmented reality (AR) and other immersive media applications.

Blackmagic Design Announces Fusion 8.2 is now avai

July 28, 2016, 09:19 AM

http://boscpug.org/blackmagic-design-announces-fus...

Fusion visual effects software now available on Linux platform, extremely popular in the world's leading visual effects production companies.This new Linux release is a major announcement for the visual effects industry.

SFX Considers Legal Action Against Founder Sillerm

July 28, 2016, 09:18 AM

http://www.hypebot.com/hypebot/2016/07/sfx-conside...

The fall of controversial SFX founder and former CEO Robert "FX" Sillerman has been as dramatic as his rise. The next chapter in his demise is likely to include a gaggle of lawyers, as the new group in control of SFX signals legal action against him.

Cutters Promotes Nick Chiou to Editor

July 28, 2016, 05:53 AM

http://www.btlnews.com/community/cutters-promotes-...

Today, Cutters proudly announced the promotion of Nick Chiou to editor. The announcement was made by managing director/partner Craig Duncan and is effective immediately. A Chicago native and life-long hockey player, Chiou earned his B.A. in Digital Cinema from DePaul University, where he also pursued his passion for hockey. After beginning his career as an assistant […] The post Cutters Promotes Nick Chiou to Editor appeared first on Below the Line.

SIGGRAPH: Shotgun 7.0 Announced

July 28, 2016, 05:51 AM

http://www.animationmagazine.net/vfx/siggraph-shot...

Shotgun Software announced the latest edition of its flagship cloud-based review and production tracking software Shotgun 7.0 at SIGGRAPH this week. The tool is focused on solving collaborative review challenges at studios, making it easier for team of all sizes to upload, share, view and track media on a single platform. The latest update expands Shotgun’s review capabilities by introduction editorial cut data into the review process, enabling teams to view their work at any time in context w...

Red Giant improves PluralEyes syncing solution

July 27, 2016, 04:03 PM

http://www.postmagazine.com/Press-Center/Daily-New...

PORTLAND, OR — Red Giant has updated audio/video syncing plug-in PluralEyes. Version 4.1 of PluralEyes is free to current PluralEyes users, and the company is offering special sales pricing on its Website (redgiant.com) using the code PLURALEYES25.

Quantum showcases animation & VFX workflow referen

July 27, 2016, 05:33 AM

http://www.postmagazine.com/Press-Center/Daily-New...

SAN JOSE, CA — Quantum Corp. (www.quantum.com) has announced a new animation and visual effects (VFX) workflow reference architecture built on the company's Xcellis high-performance shared storage. According to the company, this is a new robust and exceptionally flexible architecture that delivers optimal storage capabilities for animation and editorial operations, thereby streamlining workflows and boosting overall efficiency and productivity. 

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