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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixar s'intéresse aux technologies NVIDIA

August 11, 2015, 05:01 AM

http://www.3dvf.com/actualite-14083-pixar-s-intere...

NVIDIA announces it has signed an agreement with Pixar. The studio for several years will have a license to use NVIDIA technology for rendering quasi-Monte Carlo (QMC).

Maxon debuts Cinema 4D R17

August 10, 2015, 08:43 AM

http://www.postmagazine.com/Press-Center/Daily-New...

FRIEDRICHSDORF, GERMANY – Maxon has announced Cinema 4D Release 17 (R17), a milestone release of its cornerstone 3D animation, graphics, VFX, visualization, and rendering software.

SIGGRAPH 2015 : Les humains 3D apprennent à s'hab

August 10, 2015, 08:40 AM

http://www.3dvf.com/actualite-14069-siggraph-2015-...

We continue our coverage of research SIGGRAPH 2015 with Animating Human Dressing . This publication signed Alexander Clegg , Jie Tan , Greg Turk , C. Karen Liu , concerns animating 3D humanoid models getting dressed.

Socios Honorarios de EDA / 2015

August 9, 2015, 03:55 PM

http://www.edaeditores.org/socios-honorarios-de-ed...

En una emotiva, íntima y hermosa ceremonia, fueron distinguidos Silvia Ripoll y Juan Carlos Macías (SAE) como Socios Honorarios de la EDA. Como cada año, queremos recuperar los lugares de encuentro entre colegas y expresar un mutuo reconocimiento entre generaciones que se encuentran. Agradecemos a SICA-APMA por cedernos gentilmente el espacio para la ceremonia. Silvia […]

VFX from a tropical paradise

August 9, 2015, 08:21 AM

https://library.creativecow.net/cow_news/cineSync_...

Technology has changed the world of post-production, not just in terms of the work produced, but in the way that work is approached. The proliferation of high-speed internet; the continuous move towards a cloud-based workflow; and new tools like Skype – and, of course, cineSync – have allowed post-production teams to spread out, often working countries and even continents apart on the very same projects.

Boris FX & Imagineer to Preview New VFX Tools

August 7, 2015, 11:09 PM

http://www.awn.com/news/boris-fx-imagineer-preview...

Los Angeles, CA -- Boris FX, the leading developer in VFX and workflow solutions for film and video, and Imagineer Systems, the Academy Award-winning developer of mocha Planar Tracking tools, will showcase the newest versions of flagship products Boris Continuum Complete (BCC) and mocha Pro at SIGGRAPH on August 11-13, 2015 at the Los Angeles Convention Center in booth 312.

HPA Announces 2015 Engineering Excellence Award Re

August 7, 2015, 05:33 PM

http://www.awn.com/news/hpa-announces-2015-enginee...

Title design is no easy task. In Hollywood, it can take design companies months to come up with incredible titles. Obviously the average video editor doesn’t have months… we have hours, if we’re lucky. So what do you do when you want to create engaging titles but don’t have enough time? These 9 tips will help you create awesome titles fast.

News: Gathering Sky : Audio Journal #3

August 7, 2015, 05:32 PM

http://designingsound.org/2015/08/news-gathering-s...

Dren McDonald shares his third and final entry on the a […]

Pixar Licenses Quasi-Monte Carlo Rendering Methods

August 7, 2015, 05:32 PM

http://www.studiodaily.com/2015/08/pixar-licenses-...

Pixar is licensing Nvidia's quasi-Monte Carlo QMC) GPU-based rendering technology as part of a multi-year strategic agreement between the two companies.  QMC rendering methods increase the efficiency of rendering processes, especially when used in massively parallel implementations such as those provided … more » The post Pixar Licenses Quasi-Monte Carlo Rendering Methods from Nvidia appeared first on Studio Daily.

VFX Supervisor Jeff Wozniak to Run Zoic’s NYC Fa

August 7, 2015, 05:31 PM

http://www.studiodaily.com/2015/08/vfx-supervisor-...

VFX supervisor Jeff Wozniak has been selected to run the New York facility recently opened by Zoic Studios. The new studio will serve features, episodics, commercials and videogames. Wozniak joins Zoic from New York's Industrial Color, where he was head of CG … more » The post VFX Supervisor Jeff Wozniak to Run Zoic’s NYC Facility appeared first on Studio Daily.

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