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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Animators’ Claims of Sausage Party Mistreatment

August 15, 2016, 12:10 PM

http://www.studiodaily.com/2016/08/animators-claim...

Not everyone in the animation world was celebrating this weekend's triumphant box-office performance by adult-oriented 'toon Sausage Party, which earned nearly $34 million. The feedback section of an article at the popular animation-industry website Cartoon Brew was hijacked by commenters who claimed to … more » The post Animators’ Claims of Sausage Party Mistreatment Emerge Online appeared first on Studio Daily.

Autodesk Releases Maya 2017 With Arnold Built In

August 3, 2016, 06:06 AM

http://www.digimediapros.com/autodesk-releases-may...

At SIGGRAPH 2016, Autodesk has unveiled Maya 2017, the latest update to its 3D modeling and animation software with Arnold as the default rendering engine. Read on to find out more.

Pixar Animation Studios Open Sources Universal Sce

July 29, 2016, 05:26 AM

http://www.broadcastbeat.com/pixar-animation-studi...

Tool Greatly Enhances Efficiency Across Complex Workflows   Emeryville, CA based Pixar Animation Studios announced today the official open source release of Universal Scene Description (USD), technology used for the interchange of 3D graphics data through various digital content creation (DCC) tools. USD provides an effective and scalable solution for the complex workflows of CG film and game ...

Autodesk Unveils Maya 2017, Mental Ray is Out, Arn

July 26, 2016, 09:21 AM

http://lesterbanks.com/2016/07/autodesk-unveils-ma...

Autodesk released Maya 2017 that puts mental ray on the outs and Arnold in the ins... But there is a caveat however. The Post Autodesk Unveils Maya 2017, Mental Ray is Out, Arnold is In originally appeared and published on %%BLOGLINK%,by lesterbanks

Pixar Releases RenderMan v21

July 19, 2016, 12:39 PM

http://www.studiodaily.com/2016/07/pixar-releases-...

Rendering advancements first seen on screen in serious VFX pictures including The Jungle Book and Star Wars: The Force Awakens are making their way into mainstream production as Pixar Animation Studios releases the latest version of RenderMan. Pixar said the newest revision to … more » The post Pixar Releases RenderMan v21 appeared first on Studio Daily.

Pixar Animation Studios Releases RenderMan 21

July 19, 2016, 05:44 AM

http://www.awn.com/news/pixar-animation-studios-re...

EMERYVILLE, CA -- Pixar Animation Studios has released version 21 of its Academy Award-winning RenderMan software. For the first time, RenderMan includes the same shaders and lights used at Pixar, providing artists with access to the same tools for lighting and look development used on Finding Dory and its accompanying short film Piper. Also new to the release is the Pixar Surface Collection, an expansive catalog of physically based materials and lights allowing artists to quickly create images ...

Toon Boom Harmony 14 Released

July 18, 2016, 05:15 AM

http://www.digimediapros.com/toon-boom-harmony-14-...

Toom Boom has released the latest version of their award-winning 2D animation and storyboarding software, Toon Boom Harmony 14. Read on to find out more.

Toon Boom’s Harmony 14 is Here!

July 12, 2016, 04:54 PM

http://www.awn.com/news/toon-boom-s-harmony-14-her...

Latest release of award-winning 2D animation and storyboarding software employed at studios like Bento Box Entertainment, Disney Television Animation, DreamWorks Animation and Fox Television Animation features new toolsets for artists and an enhanced 3D workflow.

SIGGRAPH 2016 - Award Winners & Highlights

July 8, 2016, 12:22 PM

http://www.skwigly.co.uk/siggraph-2016/?utm_source...

SIGGRAPH 2016, the world’s largest annual event in computer graphics and interactive techniques, announces the winners — and highlights — of the 43rd annual Computer Animation Festival. With the tagline “Render the Possibilities,” SIGGRAPH 2016 will be held at the Anaheim Convention Center, 24–28 July 2016.

The Guild Contract - 1 Year In

July 3, 2016, 03:23 PM

http://animationguildblog.blogspot.com/2016/07/the...

We are twelve months into the latest Animation Guild contract, one of the best the Guild has negotiated in many a moon. 363 days ago...

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