It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 14, 2015, 05:53 AM
http://www.postmagazine.com/Post-Blog/2015/August/...
Today was an interesting day for some different reasons than the past two. I attended four talks, one of which was about a topic I knew very little about, and three others for movies I have not yet seen. I figured this would be a good opportunity to learn about something more obscure but interesting sounding, as well as see some behind the scenes work before enjoying the finished product for a change. My day began with a 9am panel called "Digital Domes: Theaters Without Borders."...
August 13, 2015, 12:33 PM
http://www.awn.com/news/foundry-introduces-mari-3
LOS ANGELES, CA -- At SIGGRAPH 2015, The Foundry will demonstrate MARI 3, the newest version of its industry leading 3D paint package. Ideal for texturing and look development artists in the VFX, animation and games industries, MARI 3 combines productivity enhancing features with broader and tighter pipeline integration. This includes an exposed node graph for advanced users and integration with the rendering and baking capabilities of MODO, The Foundry’s 3D content creation solution.
August 12, 2015, 04:16 PM
http://www.awn.com/news/shotgun-announces-new-revi...
LOS ANGELES, CA -- At SIGGRAPH 2015 in Los Angeles, Calif, Shotgun Software announced a new set of features and updates, that will make it easier for teams to review, share and provide feedback on creative projects.
August 12, 2015, 05:36 AM
http://www.animationmagazine.net/vfx/siggraph-shot...
At SIGGRAPH in Los Angeles, Shotgun Software announced a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects. The upcoming release will include new review and approval features and an updated Client Review Site to streamline collaboration and communication, and the Pipeline Toolkit is being updated with the Shotgun Panel inside creative tools like Maya and Nuke, along with a refreshed Workfiles tool.
August 12, 2015, 05:36 AM
http://www.3dvf.com/actualite-14099-cinema-4d-suiv...
be found on the website a list of upcoming conferences. If you can not attend live, not panic: Section archive you will look after the SIGGRAPH.
August 12, 2015, 05:34 AM
http://www.rotoscopers.com/2015/08/11/john-culhane...
John Culhane, Disney nistorian and model for The Rescuers's Mr. Snoops, has died at the age of 81.
August 11, 2015, 04:32 PM
http://www.postmagazine.com/Press-Center/Daily-New...
LOS ANGELES — At the SIGGRAPH conference in Los Angeles, Shotgun Software (www.shotgunsoftware.com) introduced a new set of features and updates that will make it easier for teams to review, share and provide feedback on creative projects. The upcoming Shotgun release will include new review and approval features, and an updated client review site to help streamline collaboration and communication within teams, across sites and with clients.
August 11, 2015, 01:21 PM
https://news.creativecow.net/story/879522
(August 11, 2015) At the SIGGRAPH 2015 Conference and Expo, being held August 11-13 in Los Angeles, CA, Autodesk announced the latest extension releases for its Maya 2016 and 3ds Max 2016 3D modeling, animation, VFX and rendering software, available to Autodesk Subscription customers beginning August 11 for 3ds Max and September 9 for Maya.
August 11, 2015, 01:20 PM
http://www.postmagazine.com/Press-Center/Daily-New...
LOS ANGELES — Autodesk (www.autodek.com) is at this year’s SIGGRAPH show with a number of announcements, including the latest extension releases for Maya 2016 (available September 9th) and 3DS Max 2016 (now available). In addition, the company unveiled its new 3D marketplace on Creative Market – its online platform for purchasing and selling custom content developed by artists. Furthermore, Autodesk’s Stingray Game Engine is also on display throughout the show.
August 11, 2015, 01:20 PM
http://www.postmagazine.com/Press-Center/Daily-New...
TUSTIN, CA — Luxion, the developer of advanced rendering and lighting technology and the maker of KeyShot, a realtime ray tracing and global illumination program, is at SIGGRAPH in LA this week, demonstrating plug-in support and advanced import options for Autodesk Maya 2016 and Maxon Cinema 4D.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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