It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 29, 2019, 10:50 AM
https://lesterbanks.com/2019/03/walk-cycle-bone-de...
Tony Grillo has a look at working with bitmap assets using bone deformers in ToonBoom Harmony. We’ve all seen After Effects puppet pins and pseudo bone and rigging solutions in Adobe After Effects. For the
March 28, 2019, 12:11 PM
https://lesterbanks.com/2019/03/creating-a-simple-...
Academic Phoenix Plus shows how to create a simple procedural shader that will let you animate a disappearing effect. Monica from Academic Phoenix Plus shows how to create a neat disappearing effect using Arnold nodes
March 28, 2019, 12:11 PM
https://lesterbanks.com/2019/03/animate-a-fish-in-...
Move Shapes shows how to animate a fish using Ae’s puppet pins and a looping expression. Peter Arumugam also known as Move Shapes online shows off how to create a beautiful animated fish in After
March 27, 2019, 12:23 PM
https://lesterbanks.com/2019/03/syntheyes-updates-...
ViewShift uses camera tracking and 3D Models to create object removals and more. The latest build of SynthEyes, Andersson Technologies app for camera, object, geometry, and planar tracking adds a new object removal feature they
March 27, 2019, 06:01 AM
https://lesterbanks.com/2019/03/5-beginner-friendl...
The Flipped Normals team offer up 5 of their top modeling tips for new modelers in Maya. I’ve been an instructor for over twenty years, and there are always some common sticking points for students
March 25, 2019, 12:35 PM
https://fxfactory.com/blog/effects-2/toolkit-2-0-f...
A stellar upgrade to an essential set of tools for FCPX that adds new plugins and tracking capabilities.
March 25, 2019, 12:34 PM
https://lesterbanks.com/2019/03/hands-on-arnold-gp...
Lighting TD Arvid Schneider goes hands-on with Arnold’s New GPU renderer that is now in public beta. Autodesk revealed Arnold GPU as a public beta recently, and it is another part of the the renderer
March 22, 2019, 05:06 PM
https://lesterbanks.com/2019/03/little-known-advan...
Emanuele Colombo Lists Some of His Favorite After Effects Shortcuts. Shortcuts are a great way to work, letting you do things faster within your favorite application. Shortcuts can also be obscure and difficult to remember.
March 22, 2019, 10:38 AM
https://lesterbanks.com/2019/03/select-random-poly...
Jonas Pilz shows how to use C4D Fields to select random polygons and how to restrict selections manually. One of the best things about having a feature so pervasively integrated is that it can have
March 22, 2019, 06:36 AM
https://lesterbanks.com/2019/03/how-to-create-a-cl...
Christoph Werner shows a quick and easy way to create the leather wrap for a sword grip using Blender. Modeling in 3D is one of those things where it could be deceptively easy, or anticipatorily
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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