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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX Vlog 6 – Adobe CC and Loop

January 17, 2014, 05:48 AM

http://www.surfacedstudio.com/blog/vfx-vlog-6-adob...

I have been creating Adobe After Effects tutorials for my YouTube channel since version CS5 which came out in 2010.

Distribute Objects with Mash Distro Node

January 16, 2014, 10:56 AM

http://lesterbanks.com/2014/01/maya-distributing-o...

The MASH Distribution node will allow you to create various arrays of objects in Autodesk Maya and will even allow you to distribute objects across the surface of another object. Here, Mainframe’s Ian Waters shows how to use the Distribute Node with some simple shapes and objects.

Welcome to After Effects: Color Correction

January 15, 2014, 11:02 AM

http://ae.tutsplus.com/tutorials/workflow/welcome-...

This 10-part series has been designed to help anyone starting out in the world of After Effects. In this episode, we’ll take a look at color correction. We will explore blending modes and how to brighten and darken footage. We’ll learn how to create vignettes and how to use them for creative focus. We will also take a look at adjustment layers and how to color correct staggered layers in the timeline. Enjoy…

Creating and Lighting a Space Scene

January 13, 2014, 11:06 AM

http://lesterbanks.com/2014/01/cinema-4d-creating-...

Taking a look at basic lighting and textures for creating a space scene in Cinema 4d, Shane Benson covers setting up the scene with the background reference image, and lights, with some basic light settings.

Using X-Particles In MotionGraphics

December 21, 2013, 08:27 AM

http://lesterbanks.com/2013/12/cinema-4d-using-x-p...

X-Particles has always been an extremely powerful tool filling in some of the gaps in ease of use and flexibility in Cinema 4D. In a demonstration showing exactly how flexible and useful X-Particles can be, Mike Batchelor offers a look at using X-Particles in a motion graphics setting, walking though the creation of a mock TV ad for an audio CD.

Animating Dew Drops - Cinema 4D

December 18, 2013, 05:40 PM

http://lesterbanks.com/2013/12/cinema-4d-animating...

MotionSquared’s Don M takes demonstrates how to create and animate dew drops moving and falling off of a leaf in Cinema 4D taking a thorough look at modeling, texturing, rig and animation considerations and rendering, walking through the entire project step by step.

AE - Animation, Pre-Compositing, and Nesting

December 18, 2013, 10:18 AM

http://ae.tutsplus.com/tutorials/workflow/welcome-...

This 10-part series has been designed to help anyone starting out in the world of After Effects. In this episode, we’ll take a look at the various animation tools and how to activate animation for layer and effects properties. We’ll check out the Puppet Pin Tool and explore how it can be used to bring a still asset to life. Then we will take a look at Pre-composing layers and why this is important in After Effects. Finally, we’ll cover nested compositions and how to use them for more effic...

Planar Tracking in AE

December 14, 2013, 02:35 PM

http://lesterbanks.com/2013/12/mocha-planar-tracki...

Showing the benefit in the relationship between planar tracking / roto work in mocha, mocha Pro and After Effects, Imagineer Systems’ energetic Mary Poplin demonstrates creating motion graphics with a suite of tools, creating a dynamic animation with tracked graphics.

FumeFX Where the hell is the Emitter Button

December 14, 2013, 09:26 AM

http://lesterbanks.com/2013/12/maya-fumefx-where-t...

It was back in near the end May of 2013 when we first heard word that the popular 3ds Max fluid dynamics simulator, FumeFX was being developed for Maya, and as a precursor to its looming release next week, Allan McKay provides a quick-start to getting oriented in using FumeFX for Maya.

Creating a Fluid Wave Motion - Cinema4D

December 12, 2013, 11:00 AM

http://lesterbanks.com/2013/12/cinema-4d-creating-...

It was back in March some time that Uwe Schweer-Lambers (Equiloud) shows how to create an appearing animated ribbon using the Mograph Module Cinema 4D, and here, animator Mac Lanphere adds to the technique, adding a fluid-like wave motion into the ribbon effect, bringing them to life after they have been drawn-on created.

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