It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 5, 2018, 09:25 AM
http://lesterbanks.com/2018/04/size-houdini-assets...
Life Effects’ David Kahl Shows How you Can Normalize Geometry, Easily Scaling to the Right Proportions. When working with multiple sources of Houdini assets, they might come in at different scales; some will come in
April 4, 2018, 12:21 PM
http://lesterbanks.com/2018/04/create-node-based-i...
Supergreen Offers a Look Into Creating an IK Switch in Maya Using Nodes. Being able to switch from IK to FK in a rig is an important feature, and there are plenty of ways that
April 4, 2018, 09:17 AM
http://lesterbanks.com/2018/04/create-camera-flyby...
Athanasios Pozantzis Shows His Preferred Method for Creating a Camera Flyby Animation. There are many ways to create a camera flyby in both 3D and Cinema 4D. However, some techniques will have distinct advantages over
April 3, 2018, 12:35 PM
http://lesterbanks.com/2018/04/beginner-guide-vert...
Severo Ojea Shows How to Control Effectors and Shaders With Vertex Maps in C4D. WorkBench.tv’s Severo Ojea offers a look into what can be an instrumental technique within Cinema 4D: Working with Vertex Maps. Every
April 3, 2018, 12:30 PM
http://lesterbanks.com/2018/04/animate-type-along-...
Mike Ridolfi Has a Beginner’s Look at Animating Type Along a Path in After Effects. Type along a path is a pretty ubiquitous process across Adobe apps, including Illustrator, Photoshop and even After Effects. With
April 2, 2018, 11:39 AM
http://lesterbanks.com/2018/04/getting-started-das...
Stereopixol Covers Working With DASH Scripting in Maya 2018. Making a revival is DASH scripting, a feature of the motion graphics toolset MASH in Maya. DASH lets you quickly issue expression commands right in the
March 31, 2018, 05:35 PM
http://lesterbanks.com/2018/03/uv-map-irregular-cy...
Athanasios Pozantzis Shows How You Can UV Map Tapered Cylinders Easily in Cinema 4D. Applying a UV map to objects that are cylindrical is pretty straightforward, sometimes seemingly so. If you are working with a
March 30, 2018, 11:25 AM
http://lesterbanks.com/2018/03/extra-construction-...
Mitch Explains Why There Are Extra Construction Lines in Some Moho Characters. Animator and YouTuber who is known only by the name “Mitch,” offers a look into why there can be extra construction lines with
March 29, 2018, 01:26 PM
http://lesterbanks.com/2018/03/whats-new-zbrush-20...
Danny Mac Runs Through Some of the New Features in ZBrush 2018 in Limerick Form. Pixologic unveiled Zbrush 2018 that includes a new Scultpris Pro Mode, which offers dynamic tesselation. Sculptris Pro mode will let
March 29, 2018, 09:15 AM
http://lesterbanks.com/2018/03/text-anchors-set-an...
John Colombo’s After Effects Tool Text Anchors Lets You Set Anchors for Text for Easier Animation. The default for After Effects text is the baseline. If you are animating text, scale, rotation and position movement
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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