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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

From FCP 7 to Resolve 15 - Part 2. - Ramy Katrib,

September 11, 2018, 05:16 AM

https://www.youtube.com/watch?v=3WM1iokfJRA

Still on FCP legacy? Looking to make a move because, well you have too? How hard is it to learn Resolve 15? What are the similarities? Ramy Katrib, CEO of DigitalFilm Tree in Hollywood gave us a tour as well as gave us a fascinating look at where Resolve began and where it is now. Hosted by Michael Horton.

Create a Retro Gameboy in 3D Pt. 1

September 11, 2018, 05:16 AM

https://cgi.tutsplus.com/tutorials/how-to-create-a...

Follow this tutorial step-by-step to create a retro Nintendo Game Boy that you can use in video games, graphic design and illustration projects whilst learning how to model in Cinema 4D.

How To Create an Animated Penrose Triangle in Afte

September 10, 2018, 01:46 PM

https://lesterbanks.com/2018/09/create-animated-pe...

Motion Array Shows How to Create the Impossible Penrose Triangle in After Effects, in Under Ten Minutes. It’s always captivating to see impossible objects come to life with the help fo the computer world. Impossible

New MaxDepth Training Details Working With Houdini

September 10, 2018, 01:45 PM

https://lesterbanks.com/2018/09/maxdepth-houdini-p...

Tim Hanson Releases a New Tutorial Covering Houdini Particle Fluids Simulation. MaxDepth recently released a new premium tutorial that shows how to work with Houdini Fluid Particles that covers all the essential concepts needed to

Creating a Face Rig for a Character in After Effec

September 8, 2018, 04:17 PM

https://lesterbanks.com/2018/09/creating-a-face-ri...

Alice Markham Shows How to Create a Face Rig in After Effects With Some Handy 3rd-Party Tools. Other than puppet pins and parenting, After Effects sadly has no other tools for rigging characters. Rigging tools

Compositing Theory, The Numbers Behind Blend Modes

September 8, 2018, 04:17 PM

https://lesterbanks.com/2018/09/compositing-theory...

Simon Ubsdell Explains the Theory and Math Behind Blend Modes, Essential for Compositing Basics. Working with any type of graphics on the computer, we inevitably use blend modes every day without even giving it a

Make an Octave Effect - Pro Tools

September 8, 2018, 06:21 AM

https://www.pro-tools-expert.com/home-page/2018/08...

In this premium video tutorial, Pro Tools Expert team member Julian Rodgers explores one of the most overlooked plug-ins among the stock Pro Tools plug-ins - Recti-fi.

Clone And Interact With Yourself In After Effects

September 7, 2018, 11:01 AM

https://motionarray.com/tutorials/after-effects-tu...

In this tutorial we show you not only how to clone yourself, but how to interact with your clone using only After Effects! With just a bit of planning and a bit of time, you can make the impossible look real inside of After Effects. So let's jump into After Effects and make this effect look real together! And if you like this tutorial, you can check our all of our other videos at: https://motionarray.com/tutorials

#vfx#masking#tips and tricks#after effects tutorial#after effects tips#clone yourself#how to clone yourself#interact with your clone
How to Create Your Own Texture Generator With Houd

September 7, 2018, 09:15 AM

https://lesterbanks.com/2018/09/create-texture-gen...

Fabricio Chamon Shows How to Take Advantage of COPs to Create a Procedural Texture Generator With Houdini. Houdini’s procedural framework allows for a vast variety of workflows. As an example of this, Houdini FX TD

PaintX: A powerful new planar tracking paint tool

September 7, 2018, 09:15 AM

https://www.redsharknews.com/production/item/5769-...

If you are a video editor but not a an SFX specialist, it can be time consuming to have to run trip out to a package like After Effects to make what should be fairly minor modifications to the footage. With this in mind CoreMelt has just released its PaintX plugin for FCP X.

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