It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 10, 2015, 11:03 AM
https://www.aotg.com/iexpressions-2-character-animation-tutorial-part-2/
In this part, we connect the skeleton to our character using the puppet tool. You learn the basics, but also some...
August 8, 2015, 07:31 PM
http://lesterbanks.com/2015/08/c4d-r17-spline-tool...
Cinema 4D R17 brings new spline tool enhancements making it easier to draw splines in Cinema 4D and includes sketching, smoothing & boolean commands. The Post C4D R17 Spline Tool Revisions originally appeared and published on %%BLOGLINK%,by lesterbanks
August 7, 2015, 11:10 PM
http://lesterbanks.com/2015/08/valencia-spain-in-3...
Valencia Spain completely modeled in google earth, this is incredible. To view the entire city modeled in 3D visit Valencia, Spain in Google Earth . To learn more or to start modeling buildings for Google Earth, check Building maker, and Sketchup.
August 6, 2015, 08:31 AM
http://lesterbanks.com/2015/08/comparing-render-en...
Blender Guru's Darío Baldi compares some popular render engines, with insights into how they compare to Blender Cycles
August 5, 2015, 11:12 AM
http://lesterbanks.com/2015/08/what-does-3d-animat...
Dean Wright tries to find out what 3D Animation costs based on his research.
August 3, 2015, 01:54 PM
http://lesterbanks.com/2015/08/masks-tracking-bmd-...
Alf Lovvold has a look at color correction nodes in BMD Fusion, input masking, and core tracking features for visual effects.
August 3, 2015, 01:52 PM
http://lesterbanks.com/2015/08/creating-a-particle...
Create a particle morph animation in Maya using Maya's particles, particle goals, and Maya's Instancer.
August 3, 2015, 08:09 AM
http://lesterbanks.com/2015/08/blenders-auto-offse...
Auto-Offset Nodes functionality in Blender will automatically push aside placed nodes making room for new nodes.
August 2, 2015, 10:31 AM
https://www.aotg.com/3ds-max-ragdoll-tutorial/
In this 3ds Max tutorial I show how to do Ragdoll simulations using the MassFX engine. You can use this technique with a 3d scanned model of your actor to achieve some very interesting ragdoll effects for film and VFX.
August 1, 2015, 09:48 PM
http://lesterbanks.com/2015/08/inner-glow-effect-c...
create an easy inner glow effect in Cinema 4D by linking lights and splines together
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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