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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Maxwell Render Multilight Tutorial

August 31, 2015, 09:28 AM

http://www.cgmeetup.net/home/maxwell-render-multil...

At first you see Multilight in the preview window. Then turn on V3’s Fast Multilight Preview with GPU to get the full screen Multilight.

3ds Max Corona Renderer Tutorial

August 31, 2015, 05:07 AM

https://www.aotg.com/3ds-max-corona-renderer-tutorial/

In this video I talk about a really cool renderer called Corona! One of the easiest renderers to use and give you quick, realistic results - fast!

Cinema 4D Tutorial - How to create a cube

August 30, 2015, 06:32 AM

https://www.aotg.com/cinema-4d-tutorial-how-to-create-a-cube/

WDBJ editor Michael Episcopo was working behind the scenes Wednesday morning.

Python Scripting a Follicle Constraint Tool in May

August 27, 2015, 12:37 PM

http://lesterbanks.com/2015/08/python-scripting-a-...

Use python scripting to create a follicle constraint tool in Maya that can connect an object to a polygon surface. The Post Python Scripting a Follicle Constraint Tool in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

How Many of These 25 Useful Tricks Do You Know in

August 27, 2015, 09:09 AM

http://lesterbanks.com/2015/08/how-many-of-these-2...

How many of these 25 useful tricks do you know in After Effects? The Post How Many of These 25 Useful Tricks Do You Know in After Effects? originally appeared and published on %%BLOGLINK%,by lesterbanks

Maya Instance Along Curve Plugin

August 25, 2015, 12:21 PM

http://lesterbanks.com/2015/08/maya-instance-along...

New Instance Along Curve plugin for Maya is a must-have for easily instancing, editing and animating objects along a curve. The Post Maya Instance Along Curve Plugin originally appeared and published on %%BLOGLINK%,by lesterbanks

Create a Simple Texture Path Tool Using Python in

August 25, 2015, 10:04 AM

http://lesterbanks.com/2015/08/texture-path-tool-p...

Some practical scripting techniques with Maya Python that will create a simple texture path tool for re-linking textures easily. The Post Create a Simple Texture Path Tool Using Python in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Instance Along Curve Maya Plugin

August 24, 2015, 09:12 AM

http://www.cgmeetup.net/home/instance-along-curve-...

Maya API Python Plugin by Mariano Merchante for interactive instancing of shapes along curves.

RealFlow Tutorials: Objects Interaction

August 23, 2015, 01:47 PM

http://cgvilla.com/2015/08/23/realflow-tutorials-o...

In this videos you will learn how to make realistic liquids using RealFlow.

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