Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Use a Corrective Joint Chain to Help Sculpt

October 24, 2018, 12:47 PM

https://lesterbanks.com/2018/10/corrective-joint-c...

Mateusz Matejczyk Shares a Tip for Working With Corrective Joint Chains to Help Manage Deforming Shapes. It’s been a while since Maya introduced a new sculpting workflow for corrective shapes. Before that though, some other

How to Create and Mix Colors With Fluids in Houdin

October 24, 2018, 12:46 PM

https://lesterbanks.com/2018/10/create-mix-colors-...

Jakub Spacek Shows How to Get Amazing Details When Mixing Colors by Way of Houdini Fluids Flip and Pyro Solvers. Now is your chance to explore the possibilities behind creating playful and colorful animations using

Create a Procedural Forest Ground With Substance D

October 23, 2018, 12:27 PM

https://lesterbanks.com/2018/10/forest-ground-subs...

Get Learnt Focuses on the Tile Sampler Node in Substance Designer in This Beginner Look Into Creating Forest Ground. Just getting with learning Substance Designer? There is no better place to start than with Chuck

How to Hijack Houdini 17’s UV-Layout SOP to Pack

October 23, 2018, 12:26 PM

https://lesterbanks.com/2018/10/hijack-uv-layout-s...

Entagma Shows How You Can Use a Kind of Hidden UV Layout SOP Feature in Houdini 17 to Pack Geometry. Packing is a term that gets thrown around a lot when talking about UVs. Having

DUIK Character Rigging Basics in After Effects

October 23, 2018, 09:49 AM

https://lesterbanks.com/2018/10/duik-character-rig...

Meghdad Asadi Has an Overview of Character Rigging Basics Using DUIK and After Effects. Rigging characters in After Effects could be daunting to some first-timers. Rigging is a kludge of tools and techniques in any

Color Grading Tips: The Ins and Outs of Correcting

October 23, 2018, 04:35 AM

https://www.premiumbeat.com/blog/color-correcting-...

A pink sky has become a predominant feature in many music videos. Is it a symbol of teenage freedom, late evening adventures, innocence of youth? I’m sure there are experts out there who could spend hours decoding the meaning and popularity behind the rise of pink skies in rap and alternative music videos. But perhaps it just comes down to Instagram influencers. Who knows?

Pixelate Anything in Ae With This New Halftone Plu

October 22, 2018, 01:31 PM

https://lesterbanks.com/2018/10/pixelate-ae-new-ha...

AeSweets New Halftone Plugin for After Effects Packs Features to Get Different Looks Easily. Halftones and pixelizations are a quick idea to get stylisations on animations. The trouble is a halftone look is pretty far

How to Create an Easy and Smooth Head Turn With Mo

October 22, 2018, 01:31 PM

https://lesterbanks.com/2018/10/easy-smooth-head-t...

Mitch Shows an Easy Way to Create a Smooth head Turn With Moho Pro. There are many challenges to the 2D character animation workflow, especially if you are not using the right tools. One technique

How to Create Seamless and Looping Noise in Maya

October 22, 2018, 08:52 AM

https://lesterbanks.com/2018/10/seamless-looping-n...

Patrick Woo Shows How Easy it is to Create Seamless Looping Noise in Maya With a Few Nodes. No one can overstate how important noise is with computer graphics and 3D. From animation to shading,

Resolve 15.1.2 and BRAW 12:1 Footage

October 21, 2018, 07:31 AM

https://www.4kshooters.net/2018/10/21/blackmagic-d...

Blackmagic Design recently released a new update to DaVinci Resolve 15. With the latest Resolve 15.1.2 update, several addresses issues and bug fixes are addressed. Resolve 15.1.2 fixes issues where running DaVinci Resolve on case sensitive drive volumes would cause problems in prior versions, and also includes stability improvements for Windows laptops running CUDA acceleration.

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.