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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Helge Maus Preps New PBR Workflow Series for C4D,

October 11, 2018, 12:34 PM

https://lesterbanks.com/2018/10/new-pbr-workflow-s...

Pixeltrain Previews an Upcoming Series that Details the PBR Workflow Between Cinema 4D and 3D-Coat. If you are seeking to learn more about PBR workflows for rendering, have a look at PixelTrain’s upcoming workflow series.

Dock the C4D Display Filter With This Freebie Scri

October 11, 2018, 12:34 PM

https://lesterbanks.com/2018/10/dock-c4d-display-f...

Alpha Pixel’s Latest Freebie is a Script That Lets You Dock the Display Filter Tab for Faster Accessibility. AJ Haines posts another free workflow tool for Cinema 4D. The script lets you take the viewport

Get the Free Place Reflection Tool for Maya

October 11, 2018, 12:34 PM

https://lesterbanks.com/2018/10/free-place-reflect...

Brave Rabbit’s Place Reflection Tool Makes it Easy to Place Lights in Maya, and it’s Free. Place reflection & Quick Zoom are two new free tools that can help with placing lights and reflected objects

Animator Chiara Porri Shares Her Top 5 Do’s and

October 10, 2018, 12:46 PM

https://lesterbanks.com/2018/10/animator-chiara-po...

Chiara Porri Shares 5 Things That Can Make Your Animations Better. The art of animation covers a lot of principles and techniques and a lot of subjectivity. Still, some easy things can clean up animation

Creating a Lakeside Landscape With Blender

October 10, 2018, 12:46 PM

https://lesterbanks.com/2018/10/creating-lakeside-...

Sardi Pax Shows Off some Techniques That You Can Use to Create a Lakeside Landscape With Blender. There is a lot of stuff that goes into environmental scenes. From modeling, texturing and rendering, you need

Scripting Simple Delay in Ae With Expressions

October 10, 2018, 09:01 AM

https://lesterbanks.com/2018/10/scripting-delay-ae...

Mobox Look sat Using Simple Expressions to Create Animated Delay in After Effects. You can create some great animation with repeated elements, simple motion, and a delay effect. In After Effects, it is pretty easy

How to Control Animated Characters Through Mograph

October 9, 2018, 12:36 PM

https://lesterbanks.com/2018/10/control-animated-c...

Orestis Konstantinidis Covers Using C4D’s Mograph Tools to Control a Large Amount of Animated Characters. A new and more extended tutorial details some of Orestis’ experimentations with creating a system that can control a considerable

NodeCalculator for Maya Gets More Versatile

October 9, 2018, 12:36 PM

https://lesterbanks.com/2018/10/nodecalculator-may...

Mischa Kolbe’s NodeCalculator 2 Gets More Features, Cleaner, and Better Documentation. Mischa Kolbe is currently a Creature TD at DNEG Vancouver and has recently updated his tool for creating Maya node networks through scripting. NodeCalculator

How To Animate Liquid In After Effects

October 9, 2018, 11:55 AM

https://motionarray.com/tutorials/after-effects-tu...

Motion graphics in After Effects can be fun to create while looking impressive, but a task that sounds really challenging within this workspace is to create convincing liquid animations. Today, we show you how to add some "flow" your mograph creations with animated liquid, all inside of Adobe After Effects!

#after effects#motion graphics#animation#2d#adobe after effects#adobe creative cloud#mograph#liquid animation#liquid mograph
A View of Motion Design Freelance From the Trenche

October 9, 2018, 09:15 AM

https://lesterbanks.com/2018/10/motion-design-free...

Andrew Embury Takes an Honest Look at What it Actually Means to be Freelance in the Motion Design Industry Today. Andrew Embury and I talk quite often. He likes to run things by me, from

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