Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Double Sided Textures Made Easy in Cinema 4D

October 1, 2018, 04:12 PM

https://lesterbanks.com/2018/10/double-sided-textu...

Sam Winter Shows an Easy Way to Create Double Sided Textures in C4D. Texturing 3D objects is one thing, but how about texturing a flat 3D shape that has no depth at all, like a

How to Attach External Rigs to the Red9 Puppet Sys

September 29, 2018, 02:19 PM

https://lesterbanks.com/2018/09/attach-external-ri...

Mark Jackson Shows a Way to Bind Any rig, to the Red9 Pro MetaData Puppet System. Red9’s Pro Pack comes with a Rig Manager that allows you to bind any rig, (body and facial rig)

15 Top Sport Video Project Templates for Adobe AE

September 29, 2018, 02:18 PM

https://photography.tutsplus.com/tutorials/15-top-...

Who hasn't watched professional sports and wished they were part of the action? You might never make it to the major leagues, but these projects can give you that professional sports feel in your own videos.

New Text Support Comes to Mari With Extension Pack

September 29, 2018, 06:48 AM

https://lesterbanks.com/2018/09/mari-extension-pac...

Jens Kafitz Shows Off Working With Text in Mari Through a New Type Tool that Comes With Mari Extension Pack 4R1 and 4R2. Extension Pack collects scripts and tools for Mari artists with workflow-enhancing and

Distress 3D Type in C4D With Volumes and Fields

September 28, 2018, 12:10 PM

https://lesterbanks.com/2018/09/distress-3d-type-c...

The Pixel Lab Works With Two New R20 Features to Distress 3D type in C4D. Looking to get a damaged or weathered look to type in Cinema 4D? Sure there are lots of ways to

Check Compression and Stretching With This Maya Te

September 28, 2018, 09:00 AM

https://lesterbanks.com/2018/09/new-maya-tension-m...

Mahmood Hasanzadeh’s Tension Map Node Is Free, Works With Arnold, and Can Check Compression and Stretching. Character Artist Mahmood Hasanzadeh must have been digging around his old files and coming upon an older plugin, decided

How to Create 3D Planets With Fusion

September 27, 2018, 12:43 PM

https://lesterbanks.com/2018/09/create-3d-planets-...

T.J. Grant Shows How to Create Space Scene and 3D Planets Within BMD Fusion. Last week saw the release of VCP’s free Orb plugin for After Effects that allowed you to create 3D Planets out

Neil Stubbings Shows How He Makes Painterly 3D in

September 27, 2018, 10:39 AM

https://lesterbanks.com/2018/09/neil-stubbings-pai...

Neil Shows His Unique Approach to Non-Photorealistic Rendering and How he gets Such Painterly 3D Work. Not everything needs to be realistically (or hyper-realistically in some cases) rendered. Physically plausible shaders and rendering and non-photorealistic

Motion Array Now Offers Premiere Pro Plugins

September 26, 2018, 12:25 PM

https://lesterbanks.com/2018/09/motion-array-now-o...

Premiere Pro users have A LOT to get excited about this fall with the launch Motion Array’s new line of Premiere Pro plugins. Yep, that’s right, the post-production juggernaut is expanding its library of motion

How to Create an IK-FK Switch in Cinema 4D

September 26, 2018, 12:25 PM

https://lesterbanks.com/2018/09/create-ik-fk-switc...

Kangddan Walks Through Creating a Classic IK-FK Switch in Cinema 4D With Some Xpresso. IK-FK switch. A system that is equally important for riggers and animators alike. A switch will allow animators to toggle between

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.