It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 25, 2018, 05:56 AM
https://www.pro-tools-expert.com/home-page/2018/07...
In this premium video tutorial, Pro Tools Expert team member Julian Rodgers explains the key differences between using clip gain of volume automation to manage the level of audio.
August 24, 2018, 02:42 PM
https://lesterbanks.com/2018/08/script-unifies-uv-...
Niels Peter Kaagaard’s Maya Script Helps to Unify UV Scale to the Objects Relative Size in Worldspace. Niels Peter Kaagaard 3D modeler at Weta Digital who posts a new script for Maya that can help
August 24, 2018, 02:41 PM
https://lesterbanks.com/2018/08/piston-rig-tutoria...
Aleksey Voznesenski Shows How Quickly You Can Setup a Piston Rig With Telescoping Capabilities in Cinema 4D. Complex rigging systems are made simple through the use of constraints. Mixed linkages of mechanical equipment, for example,
August 24, 2018, 02:41 PM
https://lesterbanks.com/2018/08/blender-cel-shader...
Juandre (Jay) Labuschagne Shows How to Make a More Versatile Cel Shader Than Cycles Toon. Blender Cycles has a toon shader that is easy to use and offers some excellent results. If you are looking
August 24, 2018, 06:28 AM
https://www.toolfarm.com/blog/entry/tutorial_premi...
Learn how to use Minimal Lower Thirds to create minimal, yet elegant lower third animations.
August 23, 2018, 01:32 PM
https://motionarray.com/tutorials/after-effects-tu...
In this after effects tutorial we show you how to take the classic wiggle expression and implement it for only one parameter. In this case, we show you how to change the y-scale alone of a simple bar graph, to make it look like the values are in constant motion. It's pretty awesome! So open up After Effects and let's take a look at this effect together! And for more After Effects goodness, check out www.motionarray.com!
#adobe#animation#wiggle#after effects tutorial#parenting#wiggle expression#how to animate the wiggle expressionAugust 23, 2018, 12:42 PM
https://lesterbanks.com/2018/08/wrinkles-character...
3D Artist Ann Uzhovska Shows How to Create Dynamic Normals setup in Maya That Reacts to a Character Rig. Character rigging involves a wide range of processes. Rigging limbs and faces to appear more realistic
August 23, 2018, 10:23 AM
https://lesterbanks.com/2018/08/realistic-glass-ic...
Arvid Schneider Creates Advanced Realistic Glass, Ice and Crystal Shaders Using Procedural and Volume Shading Techniques with Arnold. Translucent, see-through, reflective and refractive. Familiar terms that come to mind when rendering. Those terms can also
August 23, 2018, 06:59 AM
https://www.pro-tools-expert.com/home-page/2018/8/...
As someone who mixes audio for self-shooters, I often get the sync audio as 2 tracks, the camera mic and a personal lav mic on the talent. My workflow has been to go through the clips and select which one sounds better because I couldn’t use them both because of varying timing differences between them.
August 23, 2018, 06:59 AM
https://photography.tutsplus.com/tutorials/10-best...
Many videos start with logo animations that set the stage for your branding. You might have your logo ready to showcase, but the animation work takes more time and skill.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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