Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

After Effects-Like Background Rendering Comes to N

August 16, 2016, 09:24 AM

http://lesterbanks.com/2016/08/effects-like-backgr...

New smartRender for Nuke lets you render in get background, making better use of your computer resources. The Post After Effects-Like Background Rendering Comes to Nuke originally appeared and published on %%BLOGLINK%,by lesterbanks

New VPR for Redshift Extends Maya’s Native Rende

August 15, 2016, 12:11 PM

http://lesterbanks.com/2016/08/vpr-redshift-maya/

SLiB VPR improves shading, lighting and look-dev as a fully functional viewport renderer for Redshift users. The Post New VPR for Redshift Extends Maya’s Native Render View originally appeared and published on %%BLOGLINK%,by lesterbanks

Getting Started With Redshift Renderer for Houdini

August 15, 2016, 09:29 AM

http://lesterbanks.com/2016/08/redshift-renderer-h...

Rohan Dalvi offers a look into the production driven Redshift renderer in Houdini with this introduction. The Post Getting Started With Redshift Renderer for Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Matthew Gleason | Lighting | 3D Generalist Demo Re

August 15, 2016, 05:32 AM

http://lesterbanks.com/2016/08/matthew-gleason-lig...

3D Generalist Demo Reel 2016 , Matthew Gleason The Post Matthew Gleason | Lighting | 3D Generalist Demo Reel 2016 originally appeared and published on %%BLOGLINK%,by lesterbanks

Find Out What’s New in Moho Pro 12

August 12, 2016, 09:09 AM

http://lesterbanks.com/2016/08/learn-whats-new-moh...

Formerly known as Anime Studio, Moho 12 is set to make character animation easier with a powerful and professional workflow. The Post Find Out What’s New in Moho Pro 12 originally appeared and published on %%BLOGLINK%,by lesterbanks

Easily Change Vertex Order in Ae With the First Ve

August 10, 2016, 09:10 AM

http://lesterbanks.com/2016/08/change-vertex-order...

The “name your own price” Vertex Toolkit allows you to easily manipulate the vertex order of any mask or path in After Effects. The Post Easily Change Vertex Order in Ae With the First Vertex Toolkit originally appeared and published on %%BLOGLINK%,by lesterbanks

Anime Studio Rebrands Back to Moho With New Featur

August 8, 2016, 09:28 AM

http://lesterbanks.com/2016/08/anime-studio-rebran...

Anime Studio was known as Moho at one time, and it will be once again with version a new version adding some great new features. The Post Anime Studio Rebrands Back to Moho With New Features originally appeared and published on %%BLOGLINK%,by lesterbanks

Blender’s Grease Pencil May Blow Ae Out of the W

August 6, 2016, 10:15 AM

http://lesterbanks.com/2016/08/blenders-grease-pen...

Blender’s Grease Pencil and Bendy Bones can easily become the premiere character animation tool for motion graphics artists. The Post Blender’s Grease Pencil May Blow Ae Out of the Water originally appeared and published on %%BLOGLINK%,by lesterbanks

Getting Started With Thea Render in Cinema 4D

August 3, 2016, 12:29 PM

http://lesterbanks.com/2016/08/getting-started-the...

Solid Iris Technologies posts a look at Thea Renderer in Cinema 4D offering some insights into Thea’s rendering workflow. The Post Getting Started With Thea Render in Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

© 2007-2026 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.