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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New Houdini Particle Effects Training by MaxDepth

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http://lesterbanks.com/2018/04/houdini-particle-ef...

Tim Hanson’s New Nebula Workflow and Techniques Gets Users on Path to Mastering Houdini Particle Effects. Looking to learn more about Houdini and particle effects workflow? There is some good news in that area with

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http://lesterbanks.com/2018/04/overlapping-action-...

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http://lesterbanks.com/2018/04/thinking-particles-...

Athanasios Pozantzis Shows How to Set Up Thinking Particles Age to Scale to Control Mograph Clones. Athanasios Pozantzis, also known in some circles as the NoseMan, presents what sums up to a masterclass in building

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April 12, 2018, 09:42 AM

http://lesterbanks.com/2018/04/lsystems-blender-an...

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http://lesterbanks.com/2018/04/create-animation-sc...

Creation Effects Schools Template Lets You Easily Animate 3D Schools of Fish With Underwater Effects. Underwater scenes can be a beautiful visual, but a little barren without some movement from wandering fish. Now you can

Easily Size Houdini Assets to Context

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http://lesterbanks.com/2018/04/size-houdini-assets...

Life Effects’ David Kahl Shows How you Can Normalize Geometry, Easily Scaling to the Right Proportions. When working with multiple sources of Houdini assets, they might come in at different scales; some will come in

Create a Camera FlyBy With Cinema 4D

April 4, 2018, 09:17 AM

http://lesterbanks.com/2018/04/create-camera-flyby...

Athanasios Pozantzis Shows His Preferred Method for Creating a Camera Flyby Animation. There are many ways to create a camera flyby in both 3D and Cinema 4D. However, some techniques will have distinct advantages over

How to UV Map Irregular Cylinders in Cinema 4D

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http://lesterbanks.com/2018/03/uv-map-irregular-cy...

Athanasios Pozantzis Shows How You Can UV Map Tapered Cylinders Easily in Cinema 4D. Applying a UV map to objects that are cylindrical is pretty straightforward, sometimes seemingly so. If you are working with a

Adding Extra Construction Lines to Solve Overlap I

March 30, 2018, 11:25 AM

http://lesterbanks.com/2018/03/extra-construction-...

Mitch Explains Why There Are Extra Construction Lines in Some Moho Characters. Animator and YouTuber who is known only by the name “Mitch,” offers a look into why there can be extra construction lines with

Whats New IN ZBrush 2018 in 60 Seconds

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http://lesterbanks.com/2018/03/whats-new-zbrush-20...

Danny Mac Runs Through Some of the New Features in ZBrush 2018 in Limerick Form. Pixologic unveiled Zbrush 2018 that includes a new Scultpris Pro Mode, which offers dynamic tesselation. Sculptris Pro mode will let

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