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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

PhotoScan Guide: How to 3D Scan Exterior Environme

January 18, 2018, 11:23 AM

http://lesterbanks.com/2018/01/photoscan-3d-scan-e...

Classy Dog Film’s James Candy Covers How to best 3D Scan Exteriors and Human-Made Environments James Candy started a tutorial series a while back that showed how to create 3D scans using Agisoft Photoscan. The The Post PhotoScan Guide: How to 3D Scan Exterior Environments originally appeared and published on %%BLOGLINK%,by lesterbanks

Color Marker 3 Adds New Method for Wireframe Color

January 17, 2018, 12:40 PM

http://lesterbanks.com/2018/01/color-marker-3-adds...

Klaudio Ladavac Releases Color Marker 3 Outliner and Viewport Management Script That Adds New Options and Features on its Predecessor Klaudio Ladavac’s Color Marker is a small manager that lets you control outliner and viewport The Post Color Marker 3 Adds New Method for Wireframe Color originally appeared and published on %%BLOGLINK%,by lesterbanks

Making the Ultimate Concrete Material With Substan

January 17, 2018, 12:39 PM

http://lesterbanks.com/2018/01/concrete-material-s...

Chuck Trafagander Shows How to Create Awesome Looking Concrete Material in Allegorithmic’s Substance Designer Looking to make super-realistic construction materials with Substance Designer? Artist Chuck Trafagander walks us through how to create the ultimate concrete The Post Making the Ultimate Concrete Material With Substance Designer originally appeared and published on %%BLOGLINK%,by lesterbanks

Taking Volumetric Rays in Fusion to the Next Level

January 17, 2018, 12:39 PM

http://lesterbanks.com/2018/01/taking-volumetric-r...

Con-Fusion’s Vito LaManna Shows how Volumetric Rays Can Work in a Few Different Scenarios With Fusion Blackmagic Design Fusion has a Rays node that can make light visible, there is also a node to create The Post Taking Volumetric Rays in Fusion to the Next Level originally appeared and published on %%BLOGLINK%,by lesterbanks

Getting Started with Pro Tools

January 17, 2018, 04:46 AM

https://www.pro-tools-expert.com/home-page/2017/12...

This free video tutorial brought to you in association with Avid is the fourth in a series, aimed at people who are new to recording or new to Pro Tools. We follow the development of a demo recording from the point of view of someone with no prior experience of recording.

Hue & Saturation Curves in FCPX

January 16, 2018, 10:24 AM

https://www.aotg.com/hue-saturation-curves-in-fcpx/

This is excerpt from this week’s Larry Jordan webinar, #242 on Color Correcting in Final Cut Pro X 10.4. In this short video excerpt, Larry Jordan shows how to use the new Hue/Saturation Curves to change colors of elements within the frame.

KeyFraming Color Correction in FCPX

January 16, 2018, 10:24 AM

https://www.aotg.com/keyframing-color-correction-in-fcpx/

This is an excerpt from a recent on-line video webinar: “New Color Tools and Color Correction in FCP X 10.4” which is available as a download in our store, or as part of our Video Training Library.

Building a low cost Pro Tools Host Computer

January 16, 2018, 05:35 AM

https://www.pro-tools-expert.com/home-page/2018/1/...

If your income depends on the tools you use day in day out, then it's vitally important to have a Plan B. For the last few years my Plan B has been my 2011 MacBook Pro i7 2.2GHz, pimped with 16GB RAM and 256GB SSD. Having a six-year-old machine, albeit state of the art in its time, as my primary backup was starting to become an issue.

Reversing Things in After Effects With an Expressi

January 13, 2018, 02:37 PM

http://lesterbanks.com/2018/01/reversing-things-ef...

Joe Clay Shows How You Can Use a Small Expression for Reversing the Direction of Trim Paths “This is especially perfect for Presets.” Workbench’s Joe Clay says about his latest tutorial. If you work with The Post Reversing Things in After Effects With an Expression originally appeared and published on %%BLOGLINK%,by lesterbanks

Tips for Creating Glass Materials With Arnold

January 13, 2018, 08:27 AM

http://lesterbanks.com/2018/01/tips-creating-glass...

Academic Phoenix Plus Walks Through Creating Glass Materials in Arnold Using aiStandardSurface Monica from the Academic Phoenix Plus channel hosts a look into getting started creating glass materials using Arnold in Maya 2018. If you The Post Tips for Creating Glass Materials With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks

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