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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Actually Use Ae’s Flowchart for Something Beside

July 26, 2017, 12:19 PM

http://lesterbanks.com/2017/07/use-flowchart-ae/

It can be said that there are two types of After Effects users. Those who Flowchart and those who do not. If you belong to the Flowchart camp, it is highly likely that you use The Post Actually Use Ae’s Flowchart for Something Besides Wayfaring originally appeared and published on %%BLOGLINK%,by lesterbanks

Autodesk Announces a Fresh Maya 2018 Ahead of Sigg

July 26, 2017, 09:23 AM

http://lesterbanks.com/2017/07/autodesk-maya-2018/

Siggraph comes around every year and every year we look forward to some new software releases. This year, just ahead of show, Autodesk has announced the release for Maya 2018. Like most Maya releases, there The Post Autodesk Announces a Fresh Maya 2018 Ahead of Siggraph originally appeared and published on %%BLOGLINK%,by lesterbanks

VJ Tools for Final Cut Pro X

July 26, 2017, 09:22 AM

https://fxfactory.com/blog/effects-2/vj-tools-for-...

Motion Graphics to edit against any type of music.

New Text Exploder Splits Type How You Like in Afte

July 26, 2017, 09:22 AM

http://lesterbanks.com/2017/07/text-exploder-split...

If you create content in Adobe Illustrator to bring into After Effects, you likely use Explode Shape Layers. It lets you quickly and easily separate and merge your vector artwork for a much smoother transition The Post New Text Exploder Splits Type How You Like in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Perfect Premiere Pro Slow Motion Tutorial

July 25, 2017, 09:12 AM

http://www.videoguys.com/blog/perfect-premiere-pro...

Vlady Radev from 4K Shooters shares great insight on how to smooth slow motion in Premiere Pro CC. To get started make sure you are shooting in 60fps! I was a bit surprised to know that some video editors still struggle with finding the optimal approach when it comes to pulling off perfectly smooth and Read More The post Perfect Premiere Pro Slow Motion Tutorial appeared first on Videoguys Blog.

Sharpening Techniques 02

July 25, 2017, 04:33 AM

http://motionworks.net/sharpening-techniques-02/

Another example of how to sharpen geometry under subdivision in Cinema 4D without affecting existing curvature.

How to Create Grainy Gradients in Ae Using Effects

July 24, 2017, 12:19 PM

http://lesterbanks.com/2017/07/create-grainy-gradi...

Motion design is one of those visual mediums that seems to work off of trends. You can measure era’s in motion graphics by looking back. There was a time when everything had to grow onto The Post How to Create Grainy Gradients in Ae Using Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

Fold Paper Into a Paper Airplane With Houdini

July 24, 2017, 09:49 AM

http://lesterbanks.com/2017/07/fold-paper-paper-ai...

Side FX Houdini is loved by 3D Artists and Technical Directors alike, being one big sandbox with an infinite number of possibilities. Just have a look at an example of how deep the sandbox premise The Post Fold Paper Into a Paper Airplane With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks

Convert Bezier to Parametric Shapes in Ae, With th

July 24, 2017, 09:48 AM

http://lesterbanks.com/2017/07/bezier-parametric-s...

We all know how much of a pain it can be to animate shape layers in After Effects. Shapes are very powerful and yet very clunky. It’s very easy to fall into what I call The Post Convert Bezier to Parametric Shapes in Ae, With this Free Script originally appeared and published on %%BLOGLINK%,by lesterbanks

How To Create a Custom HUD Shot Mask for Cinema 4D

July 23, 2017, 05:38 AM

http://lesterbanks.com/2017/07/create-custom-hud-s...

In production it can be handy to have a custom shot mask for your camera that indicates important information. Cinema 4D has some information that you can burn on the screen, but it is pretty The Post How To Create a Custom HUD Shot Mask for Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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