It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 23, 2017, 05:38 AM
https://www.aotg.com/the-dissolve-the-hardest-cut/
In film editing and video editing, a dissolve is a gradual transition from one image to another. What does it take to pull of this cut?
July 21, 2017, 09:30 AM
http://lesterbanks.com/2017/07/3dc-split-tool-hard...
3D-Coat and its voxel sculpting environment is a great place to create hard-surface models. You can freely carve and shape models with a minimum amount of tools. You can get some nice results simply by The Post Use 3DC’s Split Tool for Easy Hard-Surface Seams originally appeared and published on %%BLOGLINK%,by lesterbanks
July 20, 2017, 12:19 PM
http://lesterbanks.com/2017/07/control-vector-rand...
Javier Toledo provides a nice overview for a certain set of VEX functions in Side FX Houdini. Javier looks at the VEX Sample functions that come stock with every copy of Houdini. “These are, many The Post How to Control Vector Randomization With Houdini Sample Functions originally appeared and published on %%BLOGLINK%,by lesterbanks
July 20, 2017, 10:09 AM
http://lesterbanks.com/2017/07/tool-chefs-crowd-to...
The Tool Chefs, makers of some great tools for Autodesk May and Lightwave are busy readying a new tool for both Maya and Houdini. Atoms Crowd takes aim to make crowd animation available to anyone. The Post Tool Chefs Preps New & Easy Crowd Tool for Maya & Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
July 20, 2017, 10:09 AM
http://lesterbanks.com/2017/07/quickly-balance-ima...
Snapping photographs that will later be used for textures in 3D, is never a bad idea. Eventually you can have a personal library of material that can be used in 3D work, and more. One The Post Quickly Balance Your Images for Textures originally appeared and published on %%BLOGLINK%,by lesterbanks
July 18, 2017, 01:00 PM
http://lesterbanks.com/2017/07/rig-car-turn-effect...
Maybe you’ve wondered, like I have, how people make flat design seem like it’s 3D in After Effects without actually using 3D. How do you get flat 2D artwork to look like it’s turning?Maybe you The Post Rig a Car Turn in After Effects With DUIK originally appeared and published on %%BLOGLINK%,by lesterbanks
July 18, 2017, 09:40 AM
http://lesterbanks.com/2017/07/ae-global-renamer-2...
Bulk rename anything in After Effects. Completely rewritten with lots more functionality and a super tiny UI!Here is a bit of good news for those of us tired of the one-bone renaming game in After The Post After Effects Global Renamer 2 Makes Revisions Fun Again originally appeared and published on %%BLOGLINK%,by lesterbanks
July 17, 2017, 09:17 AM
http://lesterbanks.com/2017/07/create-easy-animate...
Ever wondered how you can create a transition for three scenes in Ae and have them all take up a third of the screen? It’s actually pretty easy, and it can be adapted to work The Post Create an Easy Animated Triptych in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
July 17, 2017, 09:16 AM
http://lesterbanks.com/2017/07/animation-nodes-2-b...
I would say that Cinema 4D were on to something back in the day when they released the MoGraph module on to the world. Since then, lots of DCC’s have been incorporating mograph-style tools into The Post Animation Nodes 2 for Blender is Here originally appeared and published on %%BLOGLINK%,by lesterbanks
July 15, 2017, 02:53 PM
http://lesterbanks.com/2017/07/mesh-blend-impressi...
I was feeling a little left out in Autodesk Maya once noticing so many kit bashing tools popping up in other DCC’s. Blender’s Decal Machine was one that seemed particularly jaw dropping. If you are The Post Mesh Blend is Impressive Kit Bashing for Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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