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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Using Blender as a UV Tool for Maya

September 21, 2014, 06:06 AM

http://lesterbanks.com/2014/09/using-blender-uv-to...

Why not use Blender's UV Unwrapping Tools as an alternative for creating UV's in Maya

Placing Two Different Textures onto Clones in C4D

September 21, 2014, 06:06 AM

http://lesterbanks.com/2014/09/placing-two-differe...

learn how you can place textures onto clones in C4D and still have them behave properly when animation or effectors are applied

Motion Deformer for Maya in C++

September 20, 2014, 06:12 AM

http://www.cgmeetup.net/home/motion-deformer-for-m...

Motion Deformer for Maya in C++, motion deformer Maya c++, motion deformer Maya, motion deformer, Maya, Silvestre Julien, Maya tutorial. Free maya tutorial

Easily Send Maya Render Layers and Render Passes t

September 19, 2014, 01:14 PM

http://lesterbanks.com/2014/09/send-maya-render-pa...

Easily Send Maya Render Layers and Render Passes to After Effects with a python script that will write out a JSX file for Ae

Environment Creation In Cinema 4D part 8

September 19, 2014, 04:32 AM

http://cgi.tutsplus.com/tutorials/environment-crea...

In this part of the series you'll build and detail the walking bridge and add water to the scene.

Converting Sketchup Models for Use in Autodesk May

September 18, 2014, 12:29 PM

http://lesterbanks.com/2014/09/converting-sketchup...

learn some best practices for converting Sketchup formatted models from the 3D Warehouse for use with Autodesk Maya

MASH for Maya Adds New Maya to AE Tool

September 18, 2014, 09:35 AM

http://lesterbanks.com/2014/09/mash-maya-adds-new-...

MASH now includes a Maya to AE tool, allowing the transfer simple objects and animation from Maya over to After Effects- lights, nulls, planes & text layers

PolyPaint Pack C4D Sees Release, Create, Edit or I

September 18, 2014, 09:35 AM

http://lesterbanks.com/2014/09/polypaint-pack-c4d-...

PolyPaint Pack C4D allows you to read, edit or create model PolyPaint information from Zbrush

Output a Random Integer in C4D Within a Specific R

September 17, 2014, 11:25 AM

http://lesterbanks.com/2014/09/output-random-integ...

How to get Cinema 4D to output a random integer within a specific range on selected frames

Tutorial: Boris Red Advanced Text Fill Options

September 16, 2014, 12:30 PM

http://www.toolfarm.com/blog/entry/tutorial_boris_...

Want to add a gradient that affects an entire word or line of text rather than each individual letter in Boris RED for Avid?  This tutorial will show you 2 different processes to create that effect, including the not well known, but very handy “create texture track.”

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