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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Using Mocha Roto-Shapes to Create a Stylized Cel S

September 4, 2014, 09:42 AM

http://lesterbanks.com/2014/09/stylized-cel-shaded...

Learn how to track root shapes in Mocha to easily track a shot of a rotating face and use the masks to create a stylized cel shaded look in Ae

Setting Up a Stable and Automated Pole Vector for

September 3, 2014, 09:33 AM

http://lesterbanks.com/2014/09/automated-pole-vect...

learn how to create an automated pole vector in Maya for your character rigs

Designing a Cel Animation Style Explosion in Ae: 3

September 2, 2014, 04:44 PM

http://lesterbanks.com/2014/09/designing-cel-anima...

School of Motion’s Joey Korenman walks through everything you need to know to create an explosion in Ae that draws heavily on the Anime style. Using the standard principles of animation to get the feel right, Joey shows his process for designing and animating the Anime-style cel shaded animated explosion in Ae. Check out the post for […]

Easily Creating Stylized, 3D Animated Brush Stroke

September 2, 2014, 09:55 AM

http://lesterbanks.com/2014/09/easily-creating-sty...

create 3D Animated Brush Strokes in C4D using a landscape object a spline and a spline wrap deformer

Creating and Compositing With Z-Depth Maps With Tr

September 2, 2014, 09:54 AM

http://lesterbanks.com/2014/09/creating-compositin...

learn how you can create and use Z-Depth maps right out of trapcode particular and create complex composites without leaving After Effects

Compositing Principles, Keying and Color Correctin

September 1, 2014, 04:15 PM

http://lesterbanks.com/2014/09/compositing-princip...

the fundamentals of compositing workflow in Ae looking at keying and color correcting green screen footage and creating a light wrap

Creating Detailed Fluids with X-Particles Skinner

September 1, 2014, 10:09 AM

http://lesterbanks.com/2014/09/fluids-x-particles/

The X-Particles skinner modifier can be a great way to create detailed fluid simulations right in Cinema 4D, creating renderable geometry from a particle's simulation

Strategies for Accurately Placing Objects Together

September 1, 2014, 10:08 AM

http://lesterbanks.com/2014/09/strategies-accurate...

three quick ways for accurately placing or snapping objects together in C4D on arbitrary axis

Use valueAtTime in Ae to Have a Layer Follow Anoth

August 30, 2014, 12:24 PM

http://lesterbanks.com/2014/08/use-valueattime-ae-...

Use the expression valueAtTime in Ae to automatically have one layer follow the motion of another with a delay

Compositing Principles and Workflow in Action: 30

August 29, 2014, 07:21 PM

http://lesterbanks.com/2014/08/compositing-princip...

learn the basics for compositing workflow and Compositing principles in after effects looking at tracking, keying green screen, and removing objects from the scene

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